Hello from Russia, Latvia, Ukraina! We have some problems from OR v.1492:
1. Critical error in all clients: (attached Er1.jpg)
2. Critical error in all clients: (attached Er2.jpg)
This error returned from entering with other OR copy. Then all new players cannot login in server, and computer with two OR client copy, has closed first OR.
3. Signalling. Thank You for red signals in multiplayer starts before any junctions! But all signals don't check path of train or junctions if we open it. This problem can be easily solved with my idea of opened or closed signals. This also will helps open signal automatically if necessary. Any signal will be closed or opened by scripts and artificially generated "block_state()=block_*** " function result for closing signal with "block_jn_obstructed". (attached sig1.jpg)
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