Elvas Tower: TRK file edit for mountains - Elvas Tower

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TRK file edit for mountains Rate Topic: -----

#1 User is offline   Larry_M 

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Posted 26 January 2013 - 05:29 AM

This first picture shows the view using this default line in the TRK file:

Mountains ( 00000000 )

Attached File  Without.JPG (117.05K)
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This picture with the 0 replaced by a 1:

Mountains ( 00000001 )

Attached File  With.JPG (119.21K)
Number of downloads: 4

#2 User is offline   Genma Saotome 

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Posted 26 January 2013 - 10:26 AM

The fog is gone... is that distant terrain part of the normal route terrain or part of the display distant mountain feature?

#3 User is offline   Larry_M 

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Posted 26 January 2013 - 11:09 AM

View PostGenma Saotome, on 26 January 2013 - 10:26 AM, said:

The fog is gone... is that distant terrain part of the normal route terrain or part of the display distant mountain feature?


It's normal route terrain.

#4 User is offline   Noisemaker 

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Posted 26 January 2013 - 12:06 PM

Holy snappers! And that's the KHP route - good old Field I can tell. Man, don't think I ever saw it look THAT good! And just a simple '1' huh? Gotta go try that out! :rotfl:

#5 User is offline   Larry_M 

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Posted 26 January 2013 - 12:38 PM

View PostNoisemaker, on 26 January 2013 - 12:06 PM, said:

Holy snappers! And that's the KHP route - good old Field I can tell. Man, don't think I ever saw it look THAT good! And just a simple '1' huh? Gotta go try that out! :sign_thanks:


I also have the 1.8 BIN patch installed for both pictures.

#6 User is offline   Noisemaker 

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Posted 26 January 2013 - 05:17 PM

MSTSbin, I don't leave the yard without it. :sign_thanks: So has definitely made my KHP look better in that aspect. And checking GTA, it's set for 000001? Toronto has a few hills, but wouldn't call them 'distant mountains' by any means. (Montreal on the other hand...) So I've made that just zeroes and hope it improves performance and looks. I actually would prefer the GTA to have that distant smokey fog like in your first pic. But on a quick test, I couldn't see much difference to it. Then again, I've deleted most distant tiles to conserve route size and all, and am in the process of putting in backdrops to conceal the fact.

#7 User is offline   Genma Saotome 

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Posted 26 January 2013 - 06:08 PM

I checked some of my routes and saw it was set to 1 in the Cal-P but not in Goose Island so it was something I read about some time ago and have forgotten all about it.

#8 User is offline   Coonskin 

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Posted 26 January 2013 - 06:44 PM

Going on distant memory (not to be confused with distant mountains) here...

"1" in the trk file under the Mountains setting indicates to MSTS that DM's are present on that route and thus they are displayed. There must be DM's present before the "1" will make a difference. Also, you must have the "Display Distant Mountains" box checked in the "Options" menu. (Or called something like that.) If it is not checked DM's will not display even if present in the route.

#9 User is offline   captain_bazza 

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Posted 26 January 2013 - 08:22 PM

I'm going to spike this thread which is new information available to add to the knowledgebase. Please feel free to expand on the topic and post your findings here. Thank you.

Cheers Bazza

#10 User is offline   Larry_M 

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Posted 27 January 2013 - 03:45 AM

Thanks Andre, I had completely forgotten about the Display Option for Distant Mountains. I always have all those Display boxes checked. So yes, I had the Distant Mountains box checked in Options for both pictures. The only difference was the 1 in the TRK file.

Larry

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