Logging Railroad Thread Logging railroad shots only
#331
Posted 02 December 2015 - 07:11 AM
#332
Posted 02 December 2015 - 08:08 AM
http://www.pacificcoastairlinerr.com/virtual/image/or_store.jpg
Harold
#333
Posted 02 December 2015 - 08:35 AM
#334
Posted 04 December 2015 - 11:59 PM
SVRy_Steve, on 01 December 2015 - 05:14 AM, said:
Wow...I wouldn't mind trying out that route, even though I'm already assuming it's private.
#336
Posted 06 December 2015 - 10:20 AM
CLietke, on 04 December 2015 - 11:59 PM, said:
It is, although I do see good in Steve's decision not to release it. I doubt many other users would be able to photograph the route like he has, with only a few (like hiball3985 and Tim Muir) coming to mind.
#337
Posted 06 December 2015 - 11:37 AM
My route has always had many things being tried out on it. It changes pretty often. There are no textures except night and summer. It uses an older issue of ScaleRail, I just can't get into redoing all my custom track textures. I suspect it would be a major challenge for most users to get it to work. It also has many very large textures in use.
Right now, I'm playing with all the possible uses of forest regions. I uploaded a few some time ago, I think cows and maybe antelope or elk. The last couple days have been devoted to more animals.
Should I do a tutorial on adding everything from trees, bushes, people, animals and mountains as forest regions? Here are most of the animals I've been doing. Each is a separate forest object. They won't be all jumbled together like that for long, I just needed to set them there with a person so that I could get the relative sizes right. There's stuff like this scattered all over the route in "test" phase.
Steve
#338
Posted 06 December 2015 - 12:22 PM
#339
Posted 10 December 2015 - 09:54 AM
#340
Posted 10 December 2015 - 10:15 AM
I thought it was bad enough when I included a burned off area between Sumpter and Whitney! Can that Shay really outrun a forest fire?
Steve