Elvas Tower: When will microtex.ace come back to Open Rails? - Elvas Tower

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When will microtex.ace come back to Open Rails? Rate Topic: -----

#1 User is offline   Eldorado.Railroad 

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Posted 17 September 2011 - 12:00 PM

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#2 User is offline   Genma Saotome 

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Posted 17 September 2011 - 12:31 PM

As a completely alternative line of thinking, .dds files can include bump maps. Might that serve just as well? .dds is native to .XNA so there is nothing mysterious there in enabling it.

#3 User is online   James Ross 

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Posted 17 September 2011 - 02:21 PM

microtex will be back when we have the time and resources to implement it (the previous implementation was undocumented and not understood).

#4 User is online   James Ross 

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Posted 18 September 2011 - 03:02 PM

View PostEldorado.Railroad, on 18 September 2011 - 02:08 PM, said:

Is it not better to bring it back in its old, imperfect form and wrestle with making it perfect somewhere in the future than to do without?


The problem we have currently is that the lighting model is complicated enough that we can't add more feature and support all existing features on Shader Model 2 graphics cards. Something must give and that hasn't been decided yet. How well it is implemented is completely irrelevant right now.

#5 User is online   James Ross 

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Posted 21 September 2011 - 10:39 PM

We've made a decision now: new features will be SM3-only; the SM2 support will continue to exist but it will not get new features. That means microtex will almost certainly be SM3-only.

#6 User is offline   Genma Saotome 

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Posted 06 November 2011 - 04:39 PM

Yup, the OR team has Microtex working again (thank you James), including multiple Microtex files (a Mosaic enabled feature). I think we'd all be really surprised if it wasn't part of the next release.

#7 User is offline   captain_bazza 

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Posted 07 November 2011 - 08:28 PM

These nice little surprises; scaring, yet thrilling, all at the same time. :rolleyes:

Cheers Bazza

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