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EMD_F2-3-7-9_TSM-Resource-Kit by B & O GUY 
Submitted
04 March 2015 - 07:37 AM
Last Updated
04 March 2015 - 07:39 AM
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"Train Sim Modeler" EMD_F2-3-7-9_TSM-Resource-Kit.
Models were constructed with "Train Sim Modeler"
for use with "Open Rails".
An Orginal Model by Allen Norton "Nortec"-B&O Guy"

This is a large file at 62 meg. Just for your information.

Credits:
Model was built from drawings at "Will's Train Art"
Model by "Me"
Textures by "Me"
Couplers and Cut bars with textures by "Tim Muir"
Wisdom and knowledge from "Tim Muir" and "Richard Cowen"

The model can be imported by 3DCanvas and possibly 3DCrafter
for use in those programs. The scale is around 0.2....

No support is offered or will be given. Use the forum for questions.

-----------------------------------------------------------------------------------
Legals:
You may paint it Purple, modify it, crumple it or smash it. There
are NO restrictions other than you must give proper credit to me
and any and all of the other contributors who have freely given of
their parts and time to make this project a success IF you release
it. You may "NOT" sell it nor include it in any payware group, route
or individually by itself. THIS IS FREEWARE.

This model is for "Open Rails" only. You may not use this shape
file or any of it's textures for any other simulator or game.
No exceptions.

You must also include this document in it's completeness without
any modification toward your release of the model and or it's
textures.

You may contribute the model as FREEWARE to any web site as
a complete generated shape from Train Sim Modeler or 3DCanvas/
Crafter but you MUST also contribute your model to "ELVAS
TOWER" (elvastower.com)... The raw .dst shape file WILL NOT be
uploaded to any other web site but (elvastower.com)by me, I, YOU
or anyone else. This kit is for Elvas Tower only. NO exceptions.

I or we are not responsible for any damage to your computer or
programs because of you loading this file on or in your Train Sim
Modeler or 3DCanvas/Crafter. You bear the sole responsibility for
any problems you may encounter. Any other problems you may
encounter while modeling and texturing the model are and will be
considered part of your learning curve.

This is considered to be a high poly count model and will take a
good computer with at least 1 gig of system memory and a good
video card with 512 mg of ram or more to run in the simulator.
Windows98 with 32 gig of ram and a 16 mg video card aren't going
to cut it. Total poly count is approximately 25,500 faces for the "A's".
The "B" unit is 21,802.
-----------------------------------------------------------------------------------------

Model statistics;
This model has working animated roof fans. I'm not familiar with
later versions of Open Rails and don't really know if a feature has
been implemented for fans to run all the time. These are set up as
rods and animated on the "Y" Axis and will only turn while the
locomotive is moving either forward or backing. Maybe at some later
date Open Rails will have fans coded for running all the time or at
least while the prime mover is running.

The trucks or bogies as they are called in TSM and MSTS are of a
higher detail than was available with MSTS models. Each one has
approximately 6030 polygons. They are also of many seperate parts
parented to the bogies and this was done to keep from having any
single high poly part's. All the part's move and swing with the bogies
just as they should.

One texture has Paint Shop Pro 7 layered graphics included for you
to modify as you see fit. The only program that I know of other than
PSP is Photoshop that will accept layered PSP graphics. There may
be others that I'm not aware off. There will be included a seperate
BMP file in 2048 X 2048 for people who don't have these programs.

Not all of the textures are included. The cab interior, seat's and
control column's textures must be provided and applied by the new
builder which is "YOU". I'm not going to do all the work.

The window materials used in this model are set up for use with an
alpha channel transparency. The outside window material is set to
"Alphanorm+" and the inner material set to "Alphanorm-". These are
parented to a single polygon buried in the model and is set to
"Alphanorm". The polygon is called Alphamain and is parented to
the part called "Main". A graphic is provided to you for this and is
slightly dirty around the edges. If you want a clean window just
color the alpha pure "BLACK" in the upper right corner.

This kit is intended to be used by modelers for Open Rails. Although
therewill be some that will want to modify it for MSTS I would have to
say "WHY". MSTS already has plenty of resource material available
including a paint kit version by Dick Cowen. If however you feel the
need, have at it at your own risk.

The locomotive has been modeled after a EMD F2-3-7-9 depending
on the placement of louvers and portholes. The main texture is being
provided with details for a F3-7. It can be reduced to a smaller size
but will loose much of it's detail. The file was provided as a BMP
image in 1024 X 1024 for use in Train Sim Modeler and which has
a fuller color spectrum than TGA files. The current TSM will only
display 512 X 512 TGA graphics
.
The model is setup with false animations for the use of PolyMaster for
doing the model with subobjects and LOD's after generating from TSM.
In PolyMaster you will remove all the false animations. Do not however
remove the animations from Rods1 through Rods4 or 5. These are the
roof fans.

If you save the original .ZIP file and you make a mistake somewhere
along the line you can always go back to the original file.

And remember to save often during your work.

If you use these files and upload your model to the community you
could make a small mention of my name plus the accredited names
who have supplied couplers and lights in your readme doc. That's all
thats necessary. If however you have something bad to say about me
than it would be better to say nothing at all.

This model has been sucessfully generated and run in Open Rails.

Tim Muir textures for couplers and hoses.

BLANCK.BMP
BRAKEHSE.BMP
CPLER1.BMP

There are no interior cab parts. I used a freight animation with "Tom Werb's"
figures and my own chairs and console. This isn't being offered. You will
have to add your own details for these.


If you need to contact me you may do so here at Elvas Tower or at
Train-sim.com by post message.

This is the fourth in a series of models to be released at Elvas Tower.
Next will be. EMD's
GP20 lo nose unit with dynamic brake and low fans.
GP20 lo nose unit with dynamic brake, Far filter and high fans.
GP20 lo nose unit w/o dynamic brake and low fans.
SD7-9 high nose unit with dynamic brake.
SD7-9 high nose unit w/o dynamic brake and
Blomberg C trucks.
SD18 high nose unit with dynamic brake and
Blomberg C trucks.
SD18 low nose unit with dynamic brake and
Blomberg C trucks.
SD18 low nose unit with dynamic brake and
ALCO Trimount C trucks.
SD24 high nose unit with dynamic brake, roof mount air tanks and
Blomberg C trucks.
SD24 lo nose unit with Far filter, dynamic brake, roof mount air tanks and
Blomberg C trucks.
E1-2-7-8's
FA-1's FB-1's
PA-1
There will be others such as Baldwin, Fairbanks Morse, ALCO and others.
Steam locomotives too.

No timeline is set for these.

Thank you
Allen Norton "nortec"-"B&O Guy"

Have fun with these.

Original File Name = EMD_F2-3-7-9_TSM-Resource-Kit.zip

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