This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 6/10/2019 12:29:05 PM (2019-06-10 17:29:05Z) Information: Initialized OpenAL 1.1 ALSOFT 1.16.0; device 'OpenAL Soft' by 'OpenAL Community' BIOS = Ver: FOR_715.rom vFOR7.15 (AMI) Processor = Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 threads, 4 cores, 3.4 GHz) (CPU Internal L1 256 KB) Memory = 16.0 GB Video = NVIDIA GeForce GTX 950 (2.0 GB RAM) (nvlddmkm 23.21.13.8813) Display = \\.\DISPLAY1 (1024 x 768, 32-bit, primary, 0 x 0) Sound = IDT High Definition Audio CODEC (stwrt64 6.10.6395.0) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.35.1) Disk = C: (Local Fixed Disk, NTFS, 921.2 GB, 268.6 GB free) Disk = D: (Local Fixed Disk, NTFS, 10.1 GB, 1.2 GB free) Disk = E: (CD-ROM Disc, ) Disk = F: (Removable Disk, ) Disk = G: (Removable Disk, ) Disk = H: (Removable Disk, ) Disk = I: (Removable Disk, ) Disk = M: (Local Fixed Disk, NTFS, 2794.5 GB, 2701.6 GB free) Disk = Z: (Local Fixed Disk, NTFS, 931.4 GB, 617.8 GB free) OS = Microsoft Windows 7 Home Premium 64-bit (6.1.7601) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 4.0.30319.42000 (32bit) \\.\DISPLAY1 = NVIDIA GeForce GTX 950 (nvd3dum.dll 23.21.13.8813) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 255) Textures = 8 (16384 x 16384, repeat 8192, ratio 16384) Points = 8192^2 Volumes = 2048^3 Primitives = 16777215 Vertexes = 16777215 Vertex Shader = 3.0 (4096 slots, 256 constants) Pixel Shader = 3.0 (4096 slots) Clip Planes = 8 -------------------------------------------------------------------------------- Version = X1.3.1-60-g27c6fc97 Build = 0.0.7083.42616 (2019-05-24 23:40:32Z) Logfile = C:\Users\DAD\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -start Argument = -activity Argument = C:\MSTS1\Microsoft Games\Train Simulator\ROUTES\3DTS_TEH2\ACTIVITIES\X UP 4322 North.act -------------------------------------------------------------------------------- ActRandomizationLevel = 0 ActWeatherRandomizationLevel = 0 AdhesionFactor = (user set) 100 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = (user set) True AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = (user set) 1000 BreakCouplers = (user set) True Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfDayOrNightTextures = (user set) True CorrectQuestionableBrakingParams = False CurveResistanceDependent = False CurveSpeedDependent = False DataLogger = (user set) True DataLoggerSeparator = comma DataLogMisc = (user set) True DataLogPerformance = True DataLogPhysics = (user set) True DataLogSpeedUnits = (user set) mph DataLogStart = False DataLogStationStops = False DataLogSteamPerformance = (user set) True DataLogTrainSpeed = False DataLogTSContents = (user set) 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DebriefActivityEval = False DebriefEvalFilename = OR-DebriefEval.txt DebriefTTActivityEval = False DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = (user set) 30000 DoubleWire = False DynamicShadows = False ExtendedAIShunting = False ExternalSoundPassThruPercent = (user set) 25 FastFullScreenAltTab = False FullScreen = (user set) True GraduatedRelease = False HotStart = True Language = LODBias = 0 LODViewingExtention = (user set) True Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\DAD\Desktop Menu_Selection = (user set) C:\MSTS1\Microsoft Games\Train Simulator, C:\MSTS1\Microsoft Games\Train Simulator\ROUTES\3DTS_TEH2, C:\MSTS1\Microsoft Games\Train Simulator\ROUTES\3DTS_TEH2\ACTIVITIES\X UP 4322 North.act, , , , , , ModelInstancing = (user set) True MSTSBINSound = (user set) False Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = DAD MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = (user set) True OpenDoorsInAITrains = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = (user set) True PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = (user set) False ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\DAD\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1500 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = (user set) False SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = False ViewingDistance = (user set) 3000 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = (user set) 42, 56 WindowPosition_CarOperations = (user set) 51, 58 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = (user set) 46, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 36, 17 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 50, 74 WindowPosition_Switch = (user set) 100, 0 WindowPosition_TrackMonitor = (user set) 0, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 36, 1 WindowSize = 1024x768 WindResistanceDependent = False Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 3766 -------------------------------------------------------------------------------- Mode = activity Route = 3DTS Tehachapi Pass II Activity = X UP 4322 North (C:\MSTS1\Microsoft Games\Train Simulator\ROUTES\3DTS_TEH2\ACTIVITIES\X UP 4322 North.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Information: Renumbering cab control positions from zero due to value > 0xFFFF in C:\MSTS1\Microsoft Games\Train Simulator\trains\trainset\BNSF_C44-9W_4007\CABVIEW\BNSF-DASH9.cvf:line 231 Run AI : 7 17:00 18:00 19:00 ENV SIGCFG SIGCFG TTYPE Information: Allocation for 87,500 particles: 14,000,000 B RAM vertex data 2,100,000 B RAM index data (temporary) 14,000,000 B VRAM DynamicVertexBuffer 2,100,000 B VRAM IndexBuffer TTTTTTTTTTTTLLLLLLLLLLLLLLLLLLWWWWWWWWSSSWSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSWSSSSSSSSWWWSSWSSSSSWSS$WWWWSSSSSSS$WSS$WWWWWCS Warning: Expected end of block distance_levels; got more data in c:\msts1\microsoft games\train simulator\trains\trainset\up_sd70m_4324\up_sd70m_4324.s:byte 253968 CSSCSCSCCCCSCCCCSCCCCCCSCSCCCCSCSCCSCCSCSCSCCSCSCCCCCCCCSCCCCCCCCCCCCSCCCCCCCCSCSS Warning: Skipped texture with error: Unknown color channel type 0 in c:\msts1\microsoft games\train simulator\trains\trainset\up_sd70m_4324\cabview\blank.ace Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:06.4473688 ms Loader: Expected = 77,428,489 bytes Loader: Actual = 77,429,406 bytes Loader: Difference = 917 bytes (0.0 %) Information: Ignored missing animations data in shape c:\msts1\microsoft games\train simulator\routes\3dts_teh2\shapes\jwg_gradexing.s SSSSSSTTTTWWSSSSSSSSSSSS$W$WW Information: Ignored missing animations data in shape c:\msts1\microsoft games\train simulator\routes\3dts_teh2\shapes\spdlimit.s LLLLLWWWWWSCSCCSCCCCCCCCCSCCCCCCCCCCSCSCCCCCCCCS Warning: Expected end of block distance_levels; got more data in c:\msts1\microsoft games\train simulator\trains\trainset\bnsf_c44-9w_4087\bnsf_c44-9w_4087.s:byte 253968 CS Warning: Expected end of block distance_levels; got more data in c:\msts1\microsoft games\train simulator\trains\trainset\bnsf_sd40-2_8011\bnsf_sd40-2_8011.s:byte 245776 Information: Skipped unknown lighting model index 0 first seen in shape c:\msts1\microsoft games\train simulator\trains\trainset\bnsf_sd40-2_8011\bnsf_sd40-2_8011.s CCCCCCCCCCCCCCCCCCSSTTTLLLLWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WW Information: Ignored missing animations data in shape c:\msts1\microsoft games\train simulator\routes\3dts_teh2\shapes\nboard.s CSSCCCCCCCCCC Warning: Invalid cue point in wave file; Length 113052, CUE 154120, BitsPerSample 16, Channels 2 in C:\MSTS1\Microsoft Games\Train Simulator\trains\trainset\UP_SD70M_4324\sound\ibrake.wav CCCCCCCCCC Warning: Invalid cue point in wave file; Length 113052, CUE 154120, BitsPerSample 16, Channels 2 in C:\MSTS1\Microsoft Games\Train Simulator\trains\trainset\UP_SD70M_4324\sound\ibrake.wav SCCSCCCCCCCCCSTTTTWWSWS$WWCCSCCCSCCCCCSCSCSSTTTTWSWWSSSSSS$WWCSS Information: Skipped unknown shader name Diffuse first seen in shape c:\msts1\microsoft games\train simulator\trains\trainset\bnsf_c44-9w_1104\dash9glass.s CCSCCCCCCCCCCCCCCCCCSCCCCCCCCCCCCCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCSCSCSTTTTWS$WSS$WSSSSS$WWS List of commands to replay saved Information: Game.PopState()