Elvas Tower: Alternative sounds in alternative views - Elvas Tower

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Alternative sounds in alternative views Rate Topic: -----

#1 User is offline   VAPOR3D 

  • Conductor
  • Group: Status: Active Member
  • Posts: 268
  • Joined: 15-March 20
  • Gender:Male
  • Location:Barcelona, Catalunya
  • Simulator:Open Rails
  • Country:

Posted 01 February 2023 - 06:54 AM

Hello!

I have a new question:

Is it possible to use alternative sounds (.sms files) in the different alternative views (Shift+5)?

I have tried this code to be able to change the sounds according to the zone of the vehicle (in this case it is a vehicle with two zones: passengers and cafe-bar), but it doesn't work. I don't know if only one sound is possible in view 5, but it would be interesting to have different sounds:

        Inside (
               PassengerCabinHeadPos (  0.8 2.8 9.3 )
               RotationLimit (  360 360 360 )
               StartDirection ( 0 180 0 )
               Sound ( "R432bar.sms" )
        )
	    ORTSAlternatePassengerViewPoints (
			   ORTSAlternatePassengerViewPoint (
                    PassengerCabinHeadPos ( 0.3 2.8 6.237 )
                            RotationLimit ( 50 270 0 )
                            StartDirection ( 0 90 0 )
							Sound ("R432pas.sms")
                            )
               ORTSAlternatePassengerViewPoint (
                    PassengerCabinHeadPos ( 0.0 2.8 -6.091 )
                            RotationLimit ( 50 270 0 )
                            StartDirection ( 0 0 0 )
							Sound ("R432pas.sms" )
                            )
               ORTSAlternatePassengerViewPoint (
                    PassengerCabinHeadPos ( -0.6 2.7 -1.791 )
                            RotationLimit ( 50 270 0 )
                            StartDirection ( 0 45 0 )
							Sound ("R432pas.sms" )
                            )
               ORTSAlternatePassengerViewPoint (
                    PassengerCabinHeadPos ( 1.3 2.7 -7.432 )
                            RotationLimit ( 50 270 0 )
                            StartDirection ( -5 -90 0 )
							Sound ("R432bar.sms" )
                            )
                        )


Thanks for the answers!

#2 User is offline   Csantucci 

  • Member, Board of Directors
  • Group: Status: Elite Member
  • Posts: 6,999
  • Joined: 31-December 11
  • Gender:Male
  • Country:

Posted 01 February 2023 - 08:42 AM

Only one passenger view sound is possible within a passenger car.

#3 User is offline   VAPOR3D 

  • Conductor
  • Group: Status: Active Member
  • Posts: 268
  • Joined: 15-March 20
  • Gender:Male
  • Location:Barcelona, Catalunya
  • Simulator:Open Rails
  • Country:

Posted 01 February 2023 - 10:49 AM

Thank you Carlo for your reply.

I don't know if this could be changed in the not too distant future, it would be very interesting to provide different sounds of the vehicle according to its alternative views, also in the 3d cockpit. To dream...

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users