The problem with *.sms-files handling was mentioned by ET member:
KS44 said:
I think it would be a good idea to do something about the .sms file format
Hello.
Let's sort it out:
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.sms file format inherited from MSTS, which has been neglected practically since MSTS was released in 2001
*.SMS format is notable extended by hundred of new triggers.
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even though I sorted the "Skip" commands within the "Streams" commands, it did not play the sounds assigned to the corresponding part of the passenger cars as it should
Please, tell more detailed, what's the problem. Sure, I can help.
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make it easier to write .sms files associated with all types of vehicles
It's as easy, as write this post, believe me.
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More transparent system should define the internal content of .sms files, which should be easier to modify and edit than at present.
On Steam4me there is very good description of format.
They say, there was another docunent in Spanish, but I didn't read it so far.