PerryPlatypus, on 24 May 2022 - 07:26 AM, said:
I don't think I've seen anyone mention it specifically in this way, so here goes:
You are most likely experiencing severe slippage issues due to low frame rates on your machine. In the vast majority of cases where people struggle with adhesion on Mullan, that's the reason. If you're getting less than about 20 to 25 FPS, it becomes almost unavoidable. This is because, for reasons beyond my comprehension, the coding of the Advanced Adhesion model has been heavily linked to frame rates. Until some physics guru in the OR development team can reinvent the adhesion model to no longer be so dependent on frame rates, this is going to keep happening to users on low end machines and/or on resource-heavy routes unfortunately...
You are most likely experiencing severe slippage issues due to low frame rates on your machine. In the vast majority of cases where people struggle with adhesion on Mullan, that's the reason. If you're getting less than about 20 to 25 FPS, it becomes almost unavoidable. This is because, for reasons beyond my comprehension, the coding of the Advanced Adhesion model has been heavily linked to frame rates. Until some physics guru in the OR development team can reinvent the adhesion model to no longer be so dependent on frame rates, this is going to keep happening to users on low end machines and/or on resource-heavy routes unfortunately...
Yes I had this exact problem on Mullan last year when using my laptop with 1GB graphics. Once I'd lowered all the settings and turned off shadows etc all was well.