There is a feature in OR allowing to define "paths" along which walking people move. These walking people usually have an animation that lets their legs move rhytmically, like in reality.
The feature still works in OR 1.4, but doesn't work in latest Unstable, Testing and ORNYMG releases. People move forward, but their legs don't move forth and back.
Can be e.g. seen in the Bernina freeware route at the station of Potresina.
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Walking people don't walk well
#3
Posted 11 February 2022 - 07:29 AM
Well,
that's me the one who introduced the bug. In Unstable release U2022.02.11-1521 this is being fixed. Also next ORNYMG revision will have this fixed.
that's me the one who introduced the bug. In Unstable release U2022.02.11-1521 this is being fixed. Also next ORNYMG revision will have this fixed.
#4
Posted 11 February 2022 - 08:32 AM
Carlo can you make the people Walk Like an Egyptian? http://www.elvastower.com/forums/public/style_emoticons/default/pleasantry.gifhttp://www.elvastower.com/forums/public/style_emoticons/default/whistling.gifhttp://www.elvastower.com/forums/public/style_emoticons/default/rolleyes.gif
#5
Posted 11 February 2022 - 10:05 AM
Interesting... I need to insert some funky line in the code...
#7
Posted 12 February 2022 - 12:19 PM
funny, the title of this thread could have well described me 9 days ago :rofl:
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