Pantograph Height
#1
Posted 28 November 2021 - 12:53 AM
#2
Posted 28 November 2021 - 02:14 AM
As far, as I know, pantograph animation is two key frames (lowered and rised state positions), which are hardcoded in *.s file of locomotive model.
The speed of animation is defined in default.wag file of MSTS. Or maybe hardcoded in *.s-files as well - I'm not sure.
Furthermore, program doesn't take in account this animation speed, so author owe to define the proper delay manually (in case of ORTS, there are special parameters-see Manual) at model's *.eng-file for synchronization of moments, when panto is completely rised (so touched contact wire) and when program considers, that power is available.
So, sorry, but I can't say any positive answer to your question.
Let's wait for replies from other members together.
#3
Posted 28 November 2021 - 08:32 AM
As far as I am aware, the height of catenery is fixed for a given route in MSTS / OR. Maybe we have to have a means of setting catenery height according to specific sections of track, together with a means of transitioning from one height to another in a gradual manner. In connection with this, the locomotive pantographs would have to adjust to suit the catenery height for the particular point of the track where they currently are.
It's easy to outline a requirement for this, but it will probably be a real pig to develop and code, and potentially heavy on the calculations needed! It probably means a new batch of variables as well.
To be honest I don't see this getting a high priority for development.
#4
Posted 28 November 2021 - 09:29 AM
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Yes, that's so.
As an addition, i can say, that many route builders set wire's height to 500m for making it "invisible" (considering, this looks nasty) while planting modelled katenary. As an example, at 3kV stretches, where heavy trains run, double wire is used, as single 85mm2 can't tolerate such currents.
Under old bridges and in some tunnels, the wire height are being decreased, sertainly.
Quote
Maybe so, Rob, maybe so...
#5
Posted 28 November 2021 - 12:26 PM
#6
Posted 29 November 2021 - 09:32 AM
A short description from Steam4me site.
Pantograph.txt (3.19K)
Number of downloads: 234
In short, calculate the angle (degrees) of the SIN and COS values in the .S file, and compare them on your screen image. Then adjust the angle slightly and calculate the SIN, COS again.
(You must first try out which angle is which..... (bottom, panto, top), with some locomotives this is different....!)
But I agree with you, it would be nice if this could be a little easier............... :D :sweatingbullets:
#7
Posted 29 November 2021 - 09:36 AM
So, *.s-file values must be adjusted, right?
#8
Posted 29 November 2021 - 10:57 AM
Weter, on 28 November 2021 - 09:29 AM, said:
As an addition, i can say, that many route builders set wire's height to 500m for making it "invisible" (considering, this looks nasty) while planting modelled catenary.
Why would anyone do this? Why not just put in modeled wire so it looks good and stop there?
#9
Posted 29 November 2021 - 11:41 AM
2. Real wire always placed in zig-zag manner at straight parts, at curved parts is straight from fixator to fixator, and is doubled in case of DC mainlines with intensive traffic of heavy trains.
3. It hang under holding rope, supported by strings, though "double contact wire" option of ORTS compensates that less or more satisfactory.
I'll look for pictures for you later.
https://www.google.r...bXHBKQQ_AUIBSgB
#10
Posted 29 November 2021 - 12:49 PM
Genma Saotome, on 29 November 2021 - 10:57 AM, said:
Hello.
Because we are not the same. With us, track builders do not use the built overhead line. Except, of course, the Great Plain. If a simple player turns on the Overhead wire option, it won’t be ugly. That is, the overhead line generated by the program and the built overhead line are not visible at the same time because the height of the generated overhead line is 3000 meters on the Great Plain track.
Sincerely, Laci 1959