Hello!
I tried the options of ORTS_STATIC_DISPLAY and I'm happy with the development, I like it a lot, it works well from the 2D cabin view.
Excellent work.
My question is whether it is possible to program in the TCS script file, e.g. an event-bound ORTSNewScreenPage switch.
I think of it as an event, e.g. connecting or disconnecting two FLIRT locomotives. In this case, some static screens should change.
Thanks in advance.
Managing multiple screen pages on a display in 2D and 3D cabs
#42
Posted 08 January 2023 - 09:37 AM
Thank you.
At the moment the ORTS_SCREEN_SELECT control can be activated only by an action of the train driver (player) e.g. by clicking on a button.
However you can associate to the second FLIRT unit coupled/decoupled state an ORTS_TCS control within the script, and this ORTS_TCS can show two different displays in case the second FLIRT is coupled or not.
At the moment the ORTS_SCREEN_SELECT control can be activated only by an action of the train driver (player) e.g. by clicking on a button.
However you can associate to the second FLIRT unit coupled/decoupled state an ORTS_TCS control within the script, and this ORTS_TCS can show two different displays in case the second FLIRT is coupled or not.
#43
Posted 16 January 2023 - 10:23 AM
Csantucci, on 08 January 2023 - 09:37 AM, said:
Thank you.
At the moment the ORTS_SCREEN_SELECT control can be activated only by an action of the train driver (player) e.g. by clicking on a button.
However you can associate to the second FLIRT unit coupled/decoupled state an ORTS_TCS control within the script, and this ORTS_TCS can show two different displays in case the second FLIRT is coupled or not.
At the moment the ORTS_SCREEN_SELECT control can be activated only by an action of the train driver (player) e.g. by clicking on a button.
However you can associate to the second FLIRT unit coupled/decoupled state an ORTS_TCS control within the script, and this ORTS_TCS can show two different displays in case the second FLIRT is coupled or not.
Thanks for the answer!
I'm trying to implement it based on your suggestion. :sign_thanks: