Elvas Tower: Missing objects and TEXTURES. - Elvas Tower

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Missing objects and TEXTURES. I think I did something wrong. Rate Topic: ***** 1 Votes

#41 User is offline   Weter 

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Posted 04 April 2021 - 02:06 PM

Acleantrack are textures for variants of the rail-slip lattice.
Track-sections shapes.

Strange: at distant, the grass texture is visible, under tracks-no.
At log file I didn't seen, that any terrain textures are missing.

And one point more: why not download newest testing version of ORTS: 1.3.1-335 dated 02.04.2021
Maybe, your system ran out of memory?
I remember, sometimes some of my locomotives appeared in gray, but all textures were in place. Other time-all were be normal.

#42 User is offline   engmod 

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Posted 04 April 2021 - 02:18 PM

Hi Bruno,

You still have your content under ORTS.
The content will get DELETED if ORTS is updated, you MUST relocate your content.

C:\ORTS for ORTS
C:\routes for all of your routes.

I outlined this earlier.

ORTS options:-

Don't use the large address aware as you only have 2Gb or ram.
PerformanceTunerTarget = (user set) 30 do not use performance tuning, you cpu is not powerful enough.

#43 User is offline   Fokatuch 

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Posted 04 April 2021 - 02:26 PM

View Postengmod, on 04 April 2021 - 02:18 PM, said:

Hi Bruno,

You still have your content under ORTS.
The content will get DELETED if ORTS is updated, you MUST relocate your content.

C:\ORTS for ORTS
C:\routes for all of your routes.

I outlined this earlier.

ORTS options:-

Don't use the large address aware as you only have 2Gb or ram.
PerformanceTunerTarget = (user set) 30 do not use performance tuning, you cpu is not powerful enough.

ok I'm going to configure it that way, the folder structure I have is the one Weter told me:
C:\ORTS\Program (With OR program)
C:\ORTS\Source
C:\ORTS\Content\All the miniroutes

I just opened the game with the latest version of OR but it is still the same.

#44 User is offline   engmod 

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Posted 04 April 2021 - 07:14 PM

@weter,

Yes I see my mistake.

#45 User is offline   Fokatuch 

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Posted 05 April 2021 - 03:55 AM

View PostWeter, on 04 April 2021 - 06:47 PM, said:

@Derek.
If Bruno understood me right, his Openrails.exe is at C:\ORTS\Program\ folder (what will be rewrited during updates) and there is nothing else there.
The content, exactly as you and I suggested, is at the parallel branch ..\Content, so it must be quite safe location for that.
The ORTS super-folder is just a "partition" of HDD C:\ for containing all ORTS-related stuff together - the root for all that.

@Bruno.
Since you have already installed them, let's test the sim working itself:
Try to run one of the default MSTS routes (Hisatsu line is maybe simplest or Settle-Carlisle), as they work exclusively with their own content plus minimum of Global objects and sounds usage. This way we'll see, how ORTS behaves itself with guaranteed working and simple routes.

As you've got only 2gb RAM, LAA is really useless, so run not LAA variant of program (turn LARGE ADDRESS AWARE option off at settings). Tuning performance is risqui too-agree with Derek. Let it be default (off). As well the model instancing option requires a lot of extra RAM, you don't have. Turn it off.
What is the frame rate, when running the game? See bollom line of F5 HUD.

I will have to download the routes. Because USA 1 & 2 etc that I downloaded only contain Shapes and Textures.
As it is configured now, on the Leon-Sahagún route it goes around 40 fps.

The configuration is as I was told, with LAA disabled and Model Instancing disabled.

#46 User is offline   Weter 

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Posted 05 April 2021 - 07:56 AM

If you don't like USA 1&2, I see no sense to download anything other, than their shapes and textures. You don't need hundreds of gigabytes of tiles etc.
When you'll never use the route for riding, but only as objects donor.
The problem, as I see it, is in missing shapes and textures from MSTS\global and sounds from MSTS\sound folders, so try and search for them better.

Well, empty route runs at 40 fps, so looks like not memory overflow. Let's focuse on obtaining files missed.

#47 User is offline   Weter 

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Posted 13 April 2021 - 12:31 PM

Hello.
Was that problem been solved?

#48 User is offline   Fokatuch 

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Posted 18 April 2021 - 01:09 PM

Hello,
sorry I was too busy with studies, for now i couldn't fix it.

But from what you told me, do you know where I can find the shapes, textures and sounds that I am missing?
Thankyou.

#49 User is offline   Weter 

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Posted 18 April 2021 - 02:23 PM

First, try to search your hard disks, using Explorer's command Find.

#50 User is offline   n.chiri 

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Posted 01 June 2021 - 11:00 AM

In the London & Port Stanley route I'm having a problem related to this. Between Glanworth and Yarmouth there are two patches of missing ground texture to the left of the track (going southbound). One of them is mostly rectangular and the other is oddly-shaped. This is the only visual bug I could find in this otherwise very nice looking route.

I checked this area in TSRE5 and the ground textures aren't missing, although there's other stuff missing (like the tracks) but it doesn't bother me that much. I enabled all logging features before going to the area in OR but the log doesn't report anything related to the ground textures.

Previously I had a similar issue in an Argentinian route I could fix by generating smaller tiles, but this doesn't seem to be the same problem. It only happens at this particular area and it doesn't seem to be a whole tile, but rather part of one or two tiles.

https://i.gyazo.com/c63ae37ae4a05fd502da996863477282.jpg

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