It can be done alternatively after the stage of laying tracks, roads, etc., where the Open Maps raster texture works better,
which I had to remove to convert to a satellite texture . On the example of Trat B-P created for 18 years by Zbyněk Šemora https://www.semora.cz/msts/
I am using DXTBmp to reduce the volume of ACE files generated automatically by TSRE5
after registering at https://www.mapbox.com/ https://developers.google.com/maps/.
DXTBmp can be downloaded from http://www.mwgfx.co....rams/dxtbmp.htm
- direct link at the bottom of the page http://www.mwgfx.co....dxtbmpxnew.exe.
I open the * .ace file Open / Save as / DDS texture - I choose the first DDS DXT1 (NoAlpha) format - here someone can experiment with other DDS versions.
After this operation, DXtBmp converts ACE files into DDS files of 2.66 MB, which is not as overloading a computer as an ACE file.
In the temporary folder, in case of problems with MSTS RE, you can save the original 48 MB ace files, in the \ terrain_maps folder temporary * .png files.
In Open Rails, check the - Load DDS textures in preference to ACE - option in the Options / Experimental tab.
The programmer can make a * .bat file, which would replace folders with files depending on the need - editing Route in TSRE5 or tests in Open Rails .
I recommend doing experiments after taking a backup.

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Number of downloads: 8

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