hi to all I have 2 problems to solve, the first is that when I save the work in tsre and open openrails, I find the forest in the middle of the tracks. and the second problem is that at play in the tunnel I see the textures of non-dark tracks.
unfortunately it does not make me attach to attach screenshots.
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two problems to solve
#2
Posted 10 November 2020 - 10:07 AM
Hi, Cristiano.
At ORTS Manual I've seen an instruction, what should be add (included-search the *.pdf for this word) to *.trk-tile's text to prevent auto-gen trees to appear closer, than X meters from the track's axle(but I didn't try that yet).
About second problem-I don't know because TRSE refuses to run in my PC.
At ORTS Manual I've seen an instruction, what should be add (included-search the *.pdf for this word) to *.trk-tile's text to prevent auto-gen trees to appear closer, than X meters from the track's axle(but I didn't try that yet).
About second problem-I don't know because TRSE refuses to run in my PC.
#3
Posted 11 November 2020 - 04:34 AM
Hi Cristiano
I have v1.3 of the Open Rails manual. A quick search for "forest", and the entry you need is found in the index.
It works.
Garry
I have v1.3 of the Open Rails manual. A quick search for "forest", and the entry you need is found in the index.
It works.
Garry
#4
Posted 11 November 2020 - 08:55 AM
Garry, on 11 November 2020 - 04:34 AM, said:
Hi Cristiano
I have v1.3 of the Open Rails manual. A quick search for "forest", and the entry you need is found in the index.
It works.
Garry
I have v1.3 of the Open Rails manual. A quick search for "forest", and the entry you need is found in the index.
It works.
Garry
hello yes thanks for your answers I was able to fix, the data was 0. can you tell me why the tracks in the tunnel in some places I see the texture of the normal track? and if I remove the above elevetazion is everything okay?
#5
Posted 11 November 2020 - 12:16 PM
Hmm...
Superelevation inclines the rail-tie racket, but not terrain/ground, so that could cause graphic artifacts.
Superelevation inclines the rail-tie racket, but not terrain/ground, so that could cause graphic artifacts.
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