Elvas Tower: Free camera enhancement proposal - Elvas Tower

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Free camera enhancement proposal Let's discuss an addition of 8 camera functionality Rate Topic: -----

Poll: Free camera enhancement proposal (16 member(s) have cast votes)

What do You mind?

  1. Good idea (8 votes [50.00%] - View)

    Percentage of vote: 50.00%

  2. Not interesting (8 votes [50.00%] - View)

    Percentage of vote: 50.00%

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#1 User is offline   Weter 

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Posted 07 August 2020 - 09:18 AM

Since I'm observing new routes, I find it not so handy-to hold Shift+PgUp continiously, when I'm going to "fly" with free camera along a track. More tediously was to control the camera trajectory, operating notebook witout a mouse - only by touchpad.

So, I have an idea: what about to enhance 8-key (free) camera control, for let it move at controlled-by-player direction with desired speed, just like aircraft is controlled (I remembered GoogleEarth's fly-sim plugin)?

So, we could specify the mowing speed (like plane's throttle) only by short +/- keypress, then, the camera flyes forward (or, maybe, backward) at defined speed, so we have only to control rotation (X-axis) and pitch (Y-axis) of the camera, like joystick, with only one or two fingers, or swipe on touchpad.

#2 User is offline   vince 

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Posted 07 August 2020 - 12:03 PM

My take: Camera views are fine as is. No need to dedicate keys to 'flying' http://www.elvastower.com/forums/public/style_emoticons/default/negative.gif

regards,
vince

#3 User is offline   Weter 

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Posted 07 August 2020 - 09:57 PM

Also, we could follow moving train mole freely, than using 2&3 trailing cameras.

#4 User is offline   xavivilla 

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Posted 08 August 2020 - 03:32 AM

I see that the current system is comfortable for lefties, but right-handers have to do contortions to operate the flight keys with the left hand and the mouse with the right.

I also think that there are more interesting things to develop than what is proposed here.

#5 User is offline   ErickC 

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Posted 08 August 2020 - 08:49 AM

I think if we're going to do anything with cameras, we ought to fix the pivot point in the #2 and 3 views first.

#6 User is offline   vince 

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Posted 08 August 2020 - 10:21 AM

Rather than use the keyboard how about a joystick as is used in Google Earth? http://www.elvastower.com/forums/public/style_emoticons/default/dance3.gif

vince

#7 User is offline   Weter 

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Posted 08 August 2020 - 02:51 PM

The fork with four teeth is for garnish; with three-for fish; with two-for meat, and the fork with one tooth...is a knife.
The mouse with right button pressed is something like joystick(and we have this camera control since MSTS'2001), but if You have only touchpad...

#8 User is offline   FS.E652 091 

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Posted 13 August 2020 - 01:57 AM

I vote with my thumbs down, because I think that the priority of open rails is not the management of the views but rather having an accurate activity editor that also allows you to use the rolling stock no longer digested by the msts activity editor, and I think it is also essential to develop the simulator in the driving and graphics field ..

#9 User is offline   Weter 

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Posted 13 August 2020 - 04:15 AM

Baldo, I agree with You all 100%, but sometimes I (and I hope, I'm not lonely) want not to drive, or test, or count, but just start ORTS and rest, enjoying of watching trains moving, like "Norvegian slow TV" and so, this is the part of ORTS purpose.
Another thing (as I said already) is then I want to explore new-downloaded route to watch the quality of route-building, the geography of route, etc.
There's amazing new camera, which flyes around moving train, like at "action-cinema", but it "flyes" close to train automatically, so not controlled by the player.

#10 User is offline   FS.E652 091 

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Posted 13 August 2020 - 08:42 AM

I agree with what you say, mine was more 'than anything else a general thought on the concept of simulation.
Even I sometimes when I want to test something, or at least I don't want to simulate, I want to enjoy some free scenery ... for example when I want to make a video montage to be published on Youtube or other platforms :-)

In any case, having a simulator that satisfies the user in several parts, in my opinion is synonymous with success and durability

#11 User is offline   Weter 

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Posted 21 September 2020 - 08:34 AM

It usually beeps, offering to turn on some "special capabilities" when you pressed right Shift 5(or more) times series.
Try to press left Shift with PguUp.
By the way, right Alt rotates camera more smooth, than left.

#12 User is offline   ebnertra000 

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Posted 21 September 2020 - 09:11 AM

You can turn off the special key functions in your computer's Control Panel or Settings (depending on the OS). I think they're under Accessibility or something like that.

I do think the free camera could move a bit faster. Doing 60 it is difficult to get ahead of a train to verify that crossing signals are set up properly

#13 User is offline   steved 

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Posted 21 September 2020 - 01:59 PM

I like the one in TSRE where you can pick three different speeds.
It would be nice to be able to lock the elevation to the terrain also.

Steve


#14 User is offline   Genma Saotome 

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Posted 21 September 2020 - 02:26 PM

IMO the best improvement for cameras is to implement something akin tot he camera set proposal I've made. It has a camfig and 10 cameras per set where you can have one set defined for front tracking, another for rear tracking, and so on. You can even have one set that is exactly like KUJU's cameras.

That said, in the grand scheme of things hasn't enough already been done for those who run trains? You know, like 99.9% of everything in this program. How about us content creators and route builders getting something for a change? Ya all got nothing w/o routes and content and almost nothing is what's been given back by this program.

#15 User is offline   YoRyan 

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Posted 21 September 2020 - 04:33 PM

No major changes can be made to OR until the Monogame port is complete, and even then, any content improvements need to come after the non-sexy stuff like a new content directory structure and new JSON formats for rolling stock, activities, and routes. I too wish things were different, but that's just the way they are.

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