Elvas Tower: Graphics coding issue - Elvas Tower

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Graphics coding issue Help wanted Rate Topic: -----

#11 User is offline   YoRyan 

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Posted 09 January 2021 - 10:38 AM

The fix is finally included in yesterday's testing version.

#12 User is offline   Genma Saotome 

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Posted 09 January 2021 - 08:51 PM

View PostYoRyan, on 14 August 2020 - 09:39 PM, said:

The shadows are angled with respect to the sun. Unlike the trees themselves, they do not follow the angle of the camera. This admittedly looks a little odd, but it still looks much better than having no shadows whatsoever.


If I understand your description I'd say that the above behavior is correct... the shadow trees cast should remain fixed on the same patch of ground because it is produced w/o regard to where you, an observer, stand.

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