Elvas Tower: Digital LED Speedometer - Elvas Tower

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#1 User is offline   VAPOR3D 

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Posted 10 May 2020 - 07:18 PM

Hello!

Is there any way in Open Rails to animate a digital type speedometer like the one in the image?

Attached Image: digitalspeedometer.jpg

I managed to do it years ago on MSTS, but now I've opened my train and I've seen that in Open Rails my "trick" doesn't work.

Thank you very much.

#2 User is offline   markus_GE 

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Posted 11 May 2020 - 04:41 PM

How is it supposed to work? Like a "ring of lights" around the perimeter of the scale, as in this example (taken in the latest unstable release)?

Attached Image: tmp.jpg
If so, I can go and dig up that CVF file (not my work though) from my mess for reference.
Cheers, Markus


#3 User is offline   VAPOR3D 

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Posted 12 May 2020 - 04:34 AM

Hello Markus! First, thanks for your answer.

Yes, that's exactly it. The fact is that I managed to do it already ten years ago for MSTS and it worked, but now it doesn't in OR. This was the code for my old .cvf:

Quote

Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 248 311 9 9 )
Graphic ( "1led598.ace" )
Style ( SOLID )
ScaleRange ( 1 10 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 246 304 9 9 )
Graphic ( "2led598.ace" )
Style ( SOLID )
ScaleRange ( 11 20 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 246 296 9 9 )
Graphic ( "3led598.ace" )
Style ( SOLID )
ScaleRange ( 21 30 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 246 289 9 9 )
Graphic ( "4led598.ace" )
Style ( SOLID )
ScaleRange ( 31 40 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 248 282 9 9 )
Graphic ( "5led598.ace" )
Style ( SOLID )
ScaleRange ( 41 50 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 252 276 9 9 )
Graphic ( "6led598.ace" )
Style ( SOLID )
ScaleRange ( 51 60 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 258 271 9 9 )
Graphic ( "7led598.ace" )
Style ( SOLID )
ScaleRange ( 61 70 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 1 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 263 268 9 9 )
Graphic ( "8led598.ace" )
Style ( SOLID )
ScaleRange ( 71 80 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 0 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 271 264 9 9 )
Graphic ( "9led598.ace" )
Style ( SOLID )
ScaleRange ( 81 90 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 0 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 279 264 9 9 )
Graphic ( "10led598.ace" )
Style ( SOLID )
ScaleRange ( 91 100 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 0 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 286 264 9 9 )
Graphic ( "11led598.ace" )
Style ( SOLID )
ScaleRange ( 101 110 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 0 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 293 266 9 9 )
Graphic ( "12led598.ace" )
Style ( SOLID )
ScaleRange ( 111 120 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 0 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 300 270 9 9 )
Graphic ( "13led598.ace" )
Style ( SOLID )
ScaleRange ( 121 130 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 305 275 9 9 )
Graphic ( "14led598.ace" )
Style ( SOLID )
ScaleRange ( 131 140 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 255 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 309 281 9 9 )
Graphic ( "15led598.ace" )
Style ( SOLID )
ScaleRange ( 141 150 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 0 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 312 288 9 9 )
Graphic ( "16led598.ace" )
Style ( SOLID )
ScaleRange ( 151 160 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 0 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 314 297 9 9 )
Graphic ( "17led598.ace" )
Style ( SOLID )
ScaleRange ( 161 170 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 0 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 313 304 9 9 )
Graphic ( "18led598.ace" )
Style ( SOLID )
ScaleRange ( 171 180 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 0 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)
Gauge (
Type ( SPEEDOMETER GAUGE )
Position ( 311 311 9 9 )
Graphic ( "19led598.ace" )
Style ( SOLID )
ScaleRange ( 181 190 )
ZeroPos ( 0 )
PositiveColour ( 1
ControlColour ( 255 0 0 )
)
NegativeColour ( 1
ControlColour ( 0 255 0 )
)
Orientation ( 1 )
DirIncrease ( 0 )
Units ( KM_PER_HOUR )
)



Now, in Open Rails in action, this is shown:

Attached Image: Open Rails 2020-05-12 02-25-42.jpg

And in the MSTS Cab Editor (with the A key pressed) this:

Attached Image: MSTSEditor.jpg

#4 User is offline   markus_GE 

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Posted 12 May 2020 - 03:10 PM

View PostVAPOR3D, on 12 May 2020 - 04:34 AM, said:

Hello Markus! First, thanks for your answer.[...]


De nada.

I'm in no way knowledgeable about CVF code, so I cannot help you find out what's wrong with your code. What I know, though, is that it works fine in GE-C44-9W-ATSF.cvf from Charlie Sibaja's high-res photorealistic GE-SAFE1-CAB set (shown above), that is available as shrge-s1.zip on trainsim.com.

¡Espero que eso te ayude!

Adiós, Markus

#5 User is offline   VAPOR3D 

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Posted 30 May 2020 - 01:47 PM

Well, this all works more or less well in the 2d cab:

Attached Image: digitalspeedometer.jpg

...but now, working on the 3d cab, I find myself in trouble. I had thought of building some pieces called SPEEDOMETER:1, SPEEDOMETER:2, SPEEDOMETER:3, etc. and give them a 1 frame animation so that they move backwards and appear as the speed increases, but curiously, even having a considerable displacement that in TSM and Shapeviewer is perfectly appreciated, in Open Rails there is no movement at all! This is very strange to me. I've also tried SPEEDOMETER_DISPLAY:0:0, or :0, but there's no translation movement at all. Maybe that's because SPEEDOMETER pieces only support one rotation movement, I don't know. Maybe someone can enlighten me with this new problem...

Thanks!

#6 User is offline   SYogurt 

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Posted 12 July 2020 - 09:30 PM

View Postmarkus_GE, on 12 May 2020 - 03:10 PM, said:

De nada.

I'm in no way knowledgeable about CVF code, so I cannot help you find out what's wrong with your code. What I know, though, is that it works fine in GE-C44-9W-ATSF.cvf from Charlie Sibaja's high-res photorealistic GE-SAFE1-CAB set (shown above), that is available as shrge-s1.zip on trainsim.com.

¡Espero que eso te ayude!

Adiós, Markus



I just had a thought that you might find insightful.

What about setting your speedometer as a 'donut' shape - basically a ring that covers the speedometer underneath. Take out a chunk of the ring so it's more of a half ring shape, and then animate your keyframes so that the opening in your ring will allow your entire speed range to show through at its max, but at min speed the ring rotates around to cover the speed range.

Then, just texture the underlying speedometer with all the necessary dots, and use the same material for both. So as your speed increases, the ring rotates, and the opening allows the dots to show through. Maybe something like that would work.

#7 User is offline   markus_GE 

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Posted 13 July 2020 - 12:23 PM

As I said, I'm in no way knowledgeable about CVFs (I know just enough to be dangerous http://www.elvastower.com/forums/public/style_emoticons/default/tease.gif ), but with that in mind, that approach sounds genius. Still, I'm not the one to tell if it's feasible...

Cheers, Markus

#8 User is offline   Weter 

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Posted 27 July 2020 - 01:21 PM

I've noted, that ORTS sometimes renders cab elements in very strange manner:
if *.ace, for instance, consist of 3x2 frames, it can be sliced as 2x3, while running MSTS, "numframes" worked as desired.
The Engine Brake lever's *.ace probably couldn't be sliced in more,then one row atall, while we often have *.ace, contained 2 0r 3 rows for it.

First problem possible to solve by swapping digits inside of "num frames" parameter at *.cvf-file, but in the second case, this operation brings no effect.

#9 User is offline   VAPOR3D 

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Posted 07 October 2020 - 06:04 AM

View PostVAPOR3D, on 30 May 2020 - 01:47 PM, said:

Well, this all works more or less well in the 2d cab:

Attachment digitalspeedometer.jpg

...but now, working on the 3d cab, I find myself in trouble. I had thought of building some pieces called SPEEDOMETER:1, SPEEDOMETER:2, SPEEDOMETER:3, etc. and give them a 1 frame animation so that they move backwards and appear as the speed increases, but curiously, even having a considerable displacement that in TSM and Shapeviewer is perfectly appreciated, in Open Rails there is no movement at all! This is very strange to me. I've also tried SPEEDOMETER_DISPLAY:0:0, or :0, but there's no translation movement at all. Maybe that's because SPEEDOMETER pieces only support one rotation movement, I don't know. Maybe someone can enlighten me with this new problem...

Thanks!


Hello!

After some time thinking about how it would be possible to do this in the 3d cab, I think I have found the solution!

It can be done with several pieces SPEEDOMETER:0:0 for the needle, with animation in the form of a rotation, with a ring appearance, partly hidden in the lower area and other similar parts SPEEDOMETER:0:1, SPEEDOMETER:0:2, etc. and other pieces with animation in the form of movement that appear and disappear at certain speeds to complete the ring. Same for the outer ring indicator, i.e. SPEED_PROJECTED:0:0, 0:1, etc.

Of course, all the pieces in SolidHlfBrigth. Attached image to show the current result in my new (unfinished) cab3d:

Attached Image: CiviaCab.jpg

#10 User is offline   VAPOR3D 

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Posted 20 October 2020 - 01:18 PM

I think I finally did it:


Attached Image: Open Rails 2020-10-20 11-09-43.jpg

#11 User is offline   markus_GE 

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Posted 22 October 2020 - 02:05 PM

Looks great, kudos to you for the awesome work in figuring this out! :good2:

Cheers, Markus

#12 User is offline   VAPOR3D 

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Posted 22 October 2020 - 05:07 PM

View Postmarkus_GE, on 22 October 2020 - 02:05 PM, said:

Looks great, kudos to you for the awesome work in figuring this out! :good2:

Cheers, Markus


Thank you Markus! I will also write here a little more about the procedure I followed to do this, which was not easy, it was necessary to use the mind to find a method that can serve quite well:

Indeed, they are several objects.

On the one hand, there is SPEEDOMETER:0:0 which is the speedometer itself and it is kept hidden under the main cover that is under the speedometer and that is a static piece.

This piece, when it starts turning, does it from its center, but as it is short, it needs SPEEDOMETER:0:1, 0:2, etc. to finish the circle. These pieces do not turn, and they are kept behind the speedometer (not the cover but behind the whole), instead of turning, they appear in their position by moving in the frame where the speedometer is already incomplete.

Then, to convert all the pieces in a kind of individual leds, you need another piece with transparencies that includes the lines to divide the "bars" that form the speedometer itself. This piece is also totally static.

In addition, the pieces that make up the speedometer have HalfBright mode to glow in the dark.

I put two images to help you see all this. The second one shows the pieces in grid, maybe it will help you to understand better the matter. I hope it will be useful for all!

Attached Image: SFCAN115.jpg

Attached Image: SFCAN116.jpg

#13 User is offline   VAPOR3D 

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Posted 06 November 2020 - 04:55 PM

Continuing with the issue of digital displays in 3d cabs, i find a new problem.

I try to simply create two SPEEDOMETER displays that show the same (i.e. the speed in KM hour), but there is no way. I can only declare one display.

I have already tried everything:

SPEEDOMETER:0:0, 0:1, etc.

SPEEDOMETER:1:0, 1:1, etc.

Nothing works. In fact, in some cases, when you declare a second SPEEDOMETER, the first one disappears from the view. It does not occur to me anymore what can happen.

If somebody has a cabin 3D with 2 SPEEDOMETERS digitals working, we would thank him/her to tell us a little their experience.

Thank you very much!

#14 User is offline   superheatedsteam 

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Posted 06 November 2020 - 08:45 PM

With the object names for digital displays, the first number references which speedometer gauge in the CVF file to get details from like type of gauge and units. The second number is only for digital gauges and tells OR which font size to use in the 3D cabview.

I have just tested with 3 digital speedometer objects and an animated needle object called:

SPEEDOMETER:0:20
SPEEDOMETER:1:30
SPEEDOMETER:2:42
SPEEDOMETER:3

In the CFV file I have 3 Digital and 1 Dial Speedometers with the following values and in this order:


Digital (
Type ( SPEEDOMETER DIGITAL )
Position ( 365 53 32 16 )
ScaleRange ( 0 200 )
Accuracy ( 1 )
AccuracySwitch ( 10 )
LeadingZeros ( 0 )
Justification ( 1 )
PositiveColour ( 2
ControlColour ( 15 15 15 )
SwitchVal ( 75 )
ControlColour ( 0 0 0 )
)
NegativeColour ( 0 )
DecreaseColour ( 0 )
Units ( MILES_PER_HOUR )
)

Digital (
Type ( SPEEDOMETER DIGITAL )
Position ( 3000 3000 32 16 )
ScaleRange ( 0 200 )
Accuracy ( 1 )
AccuracySwitch ( 10 )
LeadingZeros ( 0 )
Justification ( 1 )
PositiveColour ( 2
ControlColour ( 15 15 15 )
SwitchVal ( 75 )
ControlColour ( 0 0 0 )
)
NegativeColour ( 0 )
DecreaseColour ( 0 )
Units ( KM_PER_HOUR )
)

Digital (
Type ( SPEEDOMETER DIGITAL )
Position ( 365 53 32 16 )
ScaleRange ( 0 200 )
Accuracy ( 1 )
AccuracySwitch ( 10 )
LeadingZeros ( 0 )
Justification ( 1 )
PositiveColour ( 2
ControlColour ( 15 15 15 )
SwitchVal ( 75 )
ControlColour ( 0 0 0 )
)
NegativeColour ( 0 )
DecreaseColour ( 0 )
Units ( MILES_PER_HOUR )
)

Dial (
Type ( SPEEDOMETER DIAL )
Position ( 365 24 32 64 )
Graphic ( "..\\..\\Common.Cab\\EMD\\needlegrn.ace" )
Style ( POINTER )
ScaleRange ( 0 80 )
ScalePos ( 220 140 )
Units ( MILES_PER_HOUR )
Pivot ( 28 )
DirIncrease ( 0 )
)


So in the 3D cab I have 3 digital speedometers and a analogue needle speedometer displayed and all function.

SPEEDOMETER:0:20 will display MPH at font size 20
SPEEDOMETER:1:30 will display KPH at font size 30
SPEEDOMETER:2:42 will display MPH at font size 42
SPEEDOMETER:3 is an animated needle over a dial

As I don't want the MPH to be visible in my 2D view, the second SPEEDOMETER in the CVF file has the first 2 values in position as 3000 3000. This will display this gauge 4000 pixels to the right and 4000 pixels down from the top left corner of the screen so will not be visible on UHD monitor.

Hope this helps.

Cheers,

Marek.

#15 User is offline   VAPOR3D 

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Posted 07 November 2020 - 10:55 AM

Thank you very much Marek.

Yes, you have been very helpful. The thing is that, besides the two Digital SPEEDOMETERS, I have others that are needles, shaped like a led indicator.

SPEEDOMETER:0:14 was the digital numeric one that was already working.

The rest, SPEEDOMETER:1:0, 1:1, 1:2, were the Dials.

Then, the other digital one, had it as SPEEDOMETER:2:12. Until I have exported it as SPEEDOMETER:4:12, the numbers have not appeared.

Now, a new problem. I have the first Digital (SPEEDOMETER:0:14) with the texture speed.ace and alert.ace. But also a SPEEDLIM_DISPLAY:0:12 with the texture speedlim.ace it turns out now that the SPEEDOMETER:4:12, uses as texture speedlim.ace, and this does not interest me for the color. Any ideas? Thanks a lot!

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