This save delay happens frequently with all MG releases, usually it is in the range of 2-5 seconds at most...but this one was unusually long. It is not apparent at first when running any activity but seems to appear after the activity has been saved quite a few times....this is all routes, all types of activities.
I had gone back to this MG Revision: 1.3.1-52 Rev. 19. to finish an activity generated with the Buffalo template. ( log attached ). When it occurred and I finally got out of the game...I did a fresh restart of the activity and tried to save...no delay whatsoever. I even roll backed a new graphics driver ( Nvidia ) I had installed, this made no change in the delay behavior. I have also cleaned out the OR Cache of everything up to Dec1st 2019 --- that also had no effect on the save delay. This type of behavior --- increase save time as the number of saves increases -- is still occurring with Rel42 ( the most current release I have up and running.)
The attached log indicates "Warning: Unable to access Microsoft .NET Framework performance counters." --- this is an intermittent warning that appears to log with certain routes, it does not appear in the log with all the routes or activities that I run...so I have to assume that my performance counters are okay. Is this problem something peculiar to my system or have others experienced this?
I am using ReShade.
Attached File(s)
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OpenRailsLog.zip (7.17K)
Number of downloads: 1