Lately - I've seen some posts objecting to the DDS file format which seems to be favored by ORTS for the path forward - specifically because Shape File Viewer would not be compatible... I had occasion to have a conversation with Paul Gausden and mentioned the specific Shape File Viewer issue... He - very graciously (he left Train Sims years ago) - decided to provide our community with one more gift - he made Shape File Viewer fully DDS compatible....
Christopher helped me with some initial beta testing and found a critical issue that's now been fixed and I think it's time for wider testing...
Attached is the a file with a new "trainlib.ocx" file to replace the original...
I found "trainlib.ocx" in the same directory where I have Shape File Viewer installed... Paul seemed to think it may reside in your "Windows" directory in other installs…
There's also a test shape and texture provided by Paul...
If all goes well - I'll add it to both the ET and TS file libraries...
Let's keep moving the ball forward...
As per Paul:
Quote
Just drop in this new OCX over the old one.
Now it ignores the extension and tries to load it as any DirectX texture format first (dds, jpg,png etc)
If that fails it will use the normal ACE file loading method.
Regards,
Paul
File Download
https://mega.nz/#!h0...eehwu4V-1sTm4Iw
Regards,
Scott