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Adjust all external attached cameras (head out, camera 2/3, brakeman) so they are not affected by vibrations, to recreate the movement you would see in real life (head bobbing-like).
Roadmap: https://trello.com/c...d-by-vibrations
Blueprint: https://blueprints.l...vibrate-cameras
Roadmap: https://trello.com/c...d-by-vibrations
Blueprint: https://blueprints.l...vibrate-cameras