http://www.elvastowe...post__p__249294
a flag had been introduced to define visibility conditions of static freight anims.
After an exchange of ideas with James I've decided to provide more options to define static freight anims visibility.
So, if no specific parameter is defined, freight anims are not seen if the active camera is a 2D cab or a 3D cab camera of the locomotive where the freight anim resides, and are seen in all other cases.
The specific parameter will no more be Cab3DFreightAnim. Instead it will be
Visibility ( "Outside,Cab3D,Cab2D" )
, where any (or two) of the strings Outside, Cab3D or Cab2D may be not present.
The meaning is intuitive: if the substring Cab3D is present, the static freight anim will be seen (also) from within the 3D cab of the locomotive where the freight anim resides; if the substring Cab2D is present, the static freight anim will be seen (also) from within the 2D cab of the locomotive where the freight anim resides; if the substring Outside is present, the static freight anim will be seen (also) from the outside cameras attached to the locomotive where the freight anim resides, as well as from any camera attached to other cars or locomotives.
It is foreseen that the feature (that I have alredy developed) will be first introduced in the OR NewYear MG version and, after community testing) in the official OR version.