Had this happen:
AlphaError.jpg (346.04K)
Number of downloads: 9
The alpha channel has a solid strip along the top to make the cap opaque, and the rest (the bottle body) has a 33% mostly transparent shade.
Looks like OR is properly using alpha blending (which is how the texture is set), but TSRE is using an alpha threshold. Is this a known issue, or can I adjust a setting somewhere?
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Alpha channel error? TSRE and OR displaying the same objects differently.
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