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OpenRails and Monogame Installation Process? Rate Topic: -----

#1 User is offline   ckawahara 

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Posted 03 February 2019 - 03:33 PM

With the introduction of the changes to Raildriver implementation, and it requiring the installation of Monogame I would like to know if there is a "How-To" to install/stup/configure Monogame?

#2 User is offline   perpetualKid 

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Posted 03 February 2019 - 11:21 PM

 ckawahara, on 03 February 2019 - 03:33 PM, said:

With the introduction of the changes to Raildriver implementation, and it requiring the installation of Monogame I would like to know if there is a "How-To" to install/stup/configure Monogame?



Monogame itself does not require any installation, all required files are part of the respective ORTS installation package.
That being sad, while Monogame is (likely) the future for OpenRails, any current versions of OpenRails on MonoGame should be seen as experimental, and are not the official OpenRails version. Hence any specific documentation/guidance would either come with the OR-MG downloads, or provided here in the forums on a best-effort base. Only when Monogame will be the official standard for OR, any specifics required for Monogame will be documented in the OR manuals.

Both the version from Carlo, or myself, are so far kept on the same feature level as the official OR, and vice versa most changes and bugfixes implemented in the MonoGame versions are migrated in the official code also.

The various download packages provided for the Monogame versions here in the forums typically contain all required binary files (exe, dll etc), so you only need to unzip anywhere on your PC, and start the Menu.exe from there. This will pickup any routes and settings from your other OR installation, and both can exist in parallel.
If you in doubt or don't know how to do this, I would recommend to be patient and wait until the changes (MonoGame, RailDriver) are part of the official, supported OpenRails version.

#3 User is offline   ckawahara 

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Posted 04 February 2019 - 10:32 AM

From the link supplied in the RD/Monogame post, is the only file needed (assuming I have DirectX,OpenAL, and Dot Net)?

#4 User is online   CrisGer 

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Posted 04 February 2019 - 10:53 AM

Thanks for the info PerpetualKid, we want to try out this new format on our Route Project and i will test the shader etc...and see how it all works out. much appreciate that you all on OR team re looking forward to good features for the program. much appreciated. Vulkan was another way to go but that is not free.... this new path sounds promising.

Chris :sign_thanks:

#5 User is offline   perpetualKid 

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Posted 04 February 2019 - 12:47 PM

 ckawahara, on 04 February 2019 - 10:32 AM, said:

From the link supplied in the RD/Monogame post, is the only file needed (assuming I have DirectX,OpenAL, and Dot Net)?


indeed, if the prerequisites are there (DirectX, OpenAL, .NET), only download the package, unzip somewhere, and find the Menu.exe to get going.

#6 User is offline   ckawahara 

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Posted 04 February 2019 - 01:46 PM

 perpetualKid, on 04 February 2019 - 12:47 PM, said:

indeed, if the prerequisites are there (DirectX, OpenAL, .NET), only download the package, unzip somewhere, and find the Menu.exe to get going.


Terrific. Thank you.

#7 User is offline   Weichenpfleger 

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Posted 23 June 2019 - 04:24 AM

ORTS-MG 1.3.1 RD does not work anymore
with "Windows 10 pro Version 1903"!
After clicking the start button the following appears
a white screen and then again the start window.
"OpenRailsLog" is not created.

Greetings

Weichenpfleger

#8 User is offline   perpetualKid 

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Posted 23 June 2019 - 09:56 AM

 Weichenpfleger, on 23 June 2019 - 04:24 AM, said:

ORTS-MG 1.3.1 RD does not work anymore
with "Windows 10 pro Version 1903"!
After clicking the start button the following appears
a white screen and then again the start window.
"OpenRailsLog" is not created.

Greetings

Weichenpfleger



do you have OpenAL (https://www.openal.org/downloads/) installed? The binary package hasn't been updated in a while, and that prepackaged version still required separate OAL installation to load correct dlls for x86 or x64.
While this has changed in the code now, yet about to build and release a new package, may do over the next couple days (including all the latest changes from Carlo :) )

#9 User is offline   Weichenpfleger 

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Posted 23 June 2019 - 11:29 AM

@ perpetualKid

Thanks for the answer.
OAL is installed and Carlos version is running.
I have updated from version 1803,
where "ORTS-MG 1.3.1 RD" worked great.
Version 1903 uses NetFrameWork 4.8!
Is this the bug?

Regards

Weichenpfleger

#10 User is offline   perpetualKid 

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Posted 24 June 2019 - 09:54 AM

 Weichenpfleger, on 23 June 2019 - 11:29 AM, said:

I have updated from version 1803,
where "ORTS-MG 1.3.1 RD" worked great.
Version 1903 uses NetFrameWork 4.8!
Is this the bug?



I'm not quite sure what's going wrong. Indeed Windows 10 1903 comes with .NET 4.8 already, but this will allow to run any .NET application build for .NET 4, so you should be fine.
If unsure, you may try to install an older version of .NET framework from here https://dotnet.micro...framework/net48, the ORTS-MG 1.3.1 RD release from my github repo was targeting .Net 4.7.1, so you may try that version.
Otherwise might be worth checking the Windows Event Log (both Application or System) for any Errors or Warnings for the time when you try to start the application.

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