Laci1959, on 21 August 2023 - 09:50 PM, said:
Is it necessary to introduce a new parameter? Wouldn't the existing but currently unused one be better instead of a new one? In many vehicles, the AuxilaryLeakRate (XYbar/s) parameter is included (remained included).
Then you don't have to deal with those, only the vehicles that are missing.
Sincerely, Laci 1959
Well the issue with AuxilaryLeakRate is that it only makes sense to apply to, you know, leaking auxiliary reservoirs. You still need new parameters if you want to simulate the wagon's brake pipe leaking (TrainPipeLeakRate is an engine parameter, not a wagon parameter), main res leaking, brake cylinder leaking...I also have concerns about auxiliary leaks in particular. Like you say, this is something that has been included for a long time...a long time without being simulated properly/at all (I highly doubt MSTS correctly simulated the consequences of an aux res leak, they didn't even spell auxiliary correctly). Because it's never been simulated right, and there's no documentation on how to set it right, there's a very real chance anyone who has put an aux res leak in their wagon has entered an unreasonable amount of leakage and had no way of knowing it was unreasonable. I don't see many references to AuxilaryLeakRate online, but the ones I do see are settings of like 0.1 psi/sec-that's a pretty hefty leak of 6 psi/min!
But that's not game breaking-the real problem is that a direct release brake system can not function properly with aux res leaks faster than a few psi per hour. If the aux res pressure leaks out, that can trick the triple valve into thinking it needs to release the brakes (because BP > AUX), which is a serious safety issue. And what do you know, I see a case out there where someone has set an AuxilaryLeakRate of 0.1 on a direct release coach...that would make the wagon undrivable. On graduated release, a leaking aux res is not a problem at all, but that doesn't cancel out the very real risk of breaking content that used to work. Not sure what the best solution is here, maybe adding some checks if 'correct questionable braking parameters' is on, but that does make it the player's responsibility.
(It's also feasible to implement something to gradually let air into the aux res from the brake pipe in lap based on the value set for brake insensitivity? There's a bit of evidence such a thing exists in reality to reduce the risks of leaky reservoirs.)
Compare this to TrainPipeLeakRate which, although it's not been simulated properly, has generally been set up correctly because the feature is documented in the OR manual, including the real life limit (no more than 5 psi/minute). I'm much more confident turning that on as I haven't seen anyone enter anything absurd like 5 psi/s, and it isn't going to end up causing trains to become impossible to drive by releasing the brakes every time you try to apply them.