Elvas Tower: OR NewYear MG - Elvas Tower

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OR NewYear MG Rate Topic: ****- 4 Votes

#321 User is offline   scottb613 

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Posted 18 November 2019 - 06:09 AM

View PostCsantucci, on 18 November 2019 - 06:05 AM, said:

Scott,
1) downloaded the OR NewYear MG rev. 41 pack and unzipped it in an empty folder
2) run at 64 bit with a consist with the Nalw Bigboy as player locomotive: locomotive moves and wheels don't disappear
3) installed ReShade with all shaders by pointing at OpenRails64.exe and selected DX10
4) started OR, ReShade presents itself. When game starts, Shift-F2 and inserted SCOshade.ini
5) played inserting and removing shaders. Game reacts correctly
6) train moves as it should
7) deleted the three dxgi.* files and the reshade-shaders folder
8) Checked general option "Run at 32 bit on Win64"
9) installed ReShade with all shaders by pointing at OpenRails.exe and selected DX10
10) started OR, ReShade presents itself. When game started, Shift-F2 and inserted SCOshade.ini
11) played inserting and removing shaders. Game reacts correctly.

No problems encountered.


Hi Carlo,

Thanks for your help and patience...

I'll walk through your steps - precisely - when I get in tonight...

:sign_thanks:

Regards,
Scott

#322 User is offline   Csantucci 

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Posted 19 November 2019 - 12:31 AM

Further tests by mbm_OR indicate that ReShade 4.3.0 or older must be used. ReShade 4.4.2 doesn't seem to work.

#323 User is offline   scottb613 

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Posted 19 November 2019 - 04:01 AM

Hi Carlo/Mauricio,

Thanks so much - I was pulling my hair out last night when I tried Carlo's listed procedure and I couldn't get it to work... LOL - I wasn't even going to mention it today because I felt like such a dope... I didn't even think of the new update to ReShade... Most appreciated - gents - I think I have an old version saved somewhere...

Regards,
Scott

#324 User is offline   Csantucci 

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Posted 21 November 2019 - 04:26 AM

Rel. 42 of OR NewYear MG is available as always here http://www.interazio..._NewYear_MG.zip .
It is aligned with unstable rel. U2019.11.20-1136 of the official OR, which does include Monogame. To see what the official unstable release includes, check here https://james-ross.c...&utm_medium=app

The list of additional features to such unstable release present in OR NewYear MG is as follows:

- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling by mbm_OR (with improvement requested by steamer_ctn)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow, see here http://www.elvastowe...post__p__248023 (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true optional 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (by perpetualKid, with some small tailoring by myself)
- general options checkbox for optional run at 32 bit on Win64 (to avoid slight train shaking bug)
- reverted bug fix about rain in 3DCab, to avoid lack of display of digital indicators (see http://www.elvastowe...post__p__252352 )
- added trace log for precipitation crash (see http://www.elvastowe...n-monogame-v36/ )
- added bug fix for precipitation crash (suggested by roeter)
- added Train Driving Info window (see http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- NEW: Train Driving Info window may be translated in other languages (done for Italian), by mbm_OR
- NEW: 32bit running set as default, to avoid 64 bit shakings and flickerings
- NEW: solved problem of non appearing digital displays in 3Dcab (solved also in official OR release, by dennisat).

When running on Win64, if the player privileges having more than 4GB of memory available, he will uncheck the related option checkbox; if instead he prefers to avoid unneeded train shaking, he will check the box (which is default) and will have only a maximum of 4GB memory available. In this second case RunActivity32.exe is run. Note that this hopefully is only a temporary solution.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+


NOTE: ReShade 4.3.0 or older must be used. ReShade 4.4.2 doesn't work here.

When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.

Here http://www.elvastowe...ndpost&p=247656 you get useful info as well as a link to download a setting file for ReShade with OpenRails.



It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.

Release 41 can still be downloaded from here http://interazioni-e...G_oldrecent.zip .

#325 User is offline   Kapitaen13 

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Posted 21 November 2019 - 07:45 AM

ReShade 4.3.0 with Rel. 41 is no Problem. With Rel. 42 it doesn't run.

Rel. 42 works fine.

https://up.picr.de/37270910tv.jpg

#326 User is offline   mbm_OR 

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Posted 21 November 2019 - 08:15 AM

View PostKapitaen13, on 21 November 2019 - 07:45 AM, said:

With Rel. 42 it doesn't run.

It works here.

If ReShade_Setup_4.3.0.exe is pointing to OpenRails64.exe, before Start OpenRails, be sure that the Run at 32 bit on Win64, checkbox, was unchecked (Menu/Options/General).

From the list of additional features, about Rel.42:
"- NEW: 32bit running set as default, to avoid 64 bit shakings and flickerings".

Regards,
Mauricio

#327 User is offline   jdgremsjr 

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Posted 21 November 2019 - 09:54 AM

So I don't hijack this thread, can someone point me to the proper thread to install and setup reshade for OR?

#328 User is online   R H Steele 

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Posted 21 November 2019 - 10:26 AM

View Postjdgremsjr, on 21 November 2019 - 09:54 AM, said:

So I don't hijack this thread, can someone point me to the proper thread to install and setup reshade for OR?


try these, for starters, I think one of them has the specific instructions.
ReShade web page ( has instuctions on how to install for any game ) >>> https://reshade.me/
http://www.elvastowe...__1#entry244538
http://www.elvastowe...__1#entry199648

https://www.trainsim...974#post1956974

#329 User is offline   Kapitaen13 

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Posted 21 November 2019 - 10:38 AM

View Postmbm_OR, on 21 November 2019 - 08:15 AM, said:

From the list of additional features, about Rel.42:
"- NEW: 32bit running set as default, to avoid 64 bit shakings and flickerings".


Thank you, that's it. In fact, in the new version the hook is automatically set.

#330 User is offline   Csantucci 

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Posted 21 November 2019 - 11:02 AM

View Postjdgremsjr, on 21 November 2019 - 09:54 AM, said:

So I don't hijack this thread, can someone point me to the proper thread to install and setup reshade for OR?


Here http://www.elvastowe...ndpost&p=247656 you get useful info as well as a link to download a setting file for ReShade with OpenRails.

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