Revision 48.7 of OR NewYear MG is available as always here
http://www.interazio..._NewYear_MG.zip .
It is aligned with unstable rel. U2020.01.05-0906 (which is the most recent as of now) of the official OR, which does include Monogame. To see what the official unstable release includes, check here
https://james-ross.c...&utm_medium=app . It is also aligned with testing version X1.3.1-111.
The list of additional features to such unstable release present in OR NewYear MG is as follows:
- addition of track sounds in the sound debug window (by dennisat)
- F5 HUD scrolling by mbm_OR (with improvement requested by steamer_ctn)
- checkbox in General Options tab to enable or disable watchdog
- increase of remote horn sound volume level
- when car is selected through the F9 window, the car's brake line in the extended brake HUD is highlighted in yellow, see here
http://www.elvastowe...post__p__248023 (by mbm_or)
- improved distance management in roadcar camera
- signal script parser (by perpetualKid): reduces CPU time needed for signal management
- true optional 64-bit management, allowing to use more than 4 GB of memory, if available, in Win64 systems (by perpetualKid, with some small tailoring by myself)
- general options checkbox for optional run at 32 bit on Win64
- added translatable Train Driving Info window (see
http://www.elvastowe...post__p__251671 and following posts), by mbm_OR
- Train Driving Info window may be translated in other languages (done for Italian), by mbm_OR
- 32bit running set as default
- inserted extended Raildriver setup, as present in OR Ultimate (by perpetualKid)
- set Simple Control and Physics option as default
- NEW: improvements in the Train Driving Info window (by mbm_OR)
- NEW: bug fix for
https://bugs.launchp...or/+bug/1858298 Sound problems when viewer not created in initial conditions
- NEW: bug fix for
https://bugs.launchp...or/+bug/1858323 Unjustified player train initialization differences
- NEW: solved issue of zig-zag track layout design in TrackViewer(taken from perpetualKid)
- NEW: solved issue of zig-zag red train path drawing in Dispatch Viewer
- NEW: solved issue of shaking trains when running at true 64 bit
- NEW: bug fix for
https://bugs.launchp...or/+bug/1858655 Helpers not throttled to zero when de-MUed
- NEW: solved bug about precipitation crash that appeared again
- NEW: solved cab stretching bug,
http://www.elvastowe...post__p__254531
- NEW: reverted deletion of code line, because throttle level didn't work any more
- NEW: inserted bug fix for scripts not working (signalled by Stijn).
Various bug fixes have been introduced in parallel to the unstable release.
When running on Win64, the player can select if he prefers running at 64 bit or 32 bit. In this second case RunActivity32.exe is run, and only a maximum of 4 GB of RAM can be accessed by OR.
Note for developers: Runactivity32.exe is not generated by building the pack, but manually doing a copy of Runactivity.exe, renaming it Runactivity32.exe, and using on the Developer Command Prompt command corflags with the modifier -32BITPREF+
NOTE: ReShade 4.3.0 or older or ReShade 4.5.2 must be used, or ReShade 4.5.2. ReShade 4.4.2 doesn't work here. See here
http://www.elvastowe...mg-and-reshade/ for an installation guide of ReShade.
When running on Win64, if you are running OR at 64 bit (option not checked) you must point ReShade to OpenRails64.exe; if you are running OR at 32 bit (option checked) you must point ReShade to OpenRails.exe.
It is suggested to unpack the .zip using 7zip, if other unpackers lead to problems.
Revision 47 can still be downloaded from here
http://interazioni-e...G_oldrecent.zip .