Guys in monogame version current x-mass and earlier I can't done acts with succes becouse game doesn't see last task compleeted. For example last 2 drops on industrial siding. first drop OK and DONE second and also last in activity , cars in place but task manager don't give me status done and I have no activation in finish marker. Can it be fixed. Here 2 screens from MG version.
https://zapodaj.net/images/380f977d5b29c.png
https://zapodaj.net/images/5802cad923513.png
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Mono game problem.
#2
Posted 03 January 2019 - 12:34 PM
Anyone ? I have ban for answers or what ? I had for some time serious health issues so maybe I don't know anything.
#3
Posted 04 January 2019 - 12:07 AM
Hi Fablok,
no ban at all, but you must consider that there is not a squad of developers ready to solve problems, as we are all volunteers.
I personally select the issues to consider depending from the time I have to and want to dedicate to OR, from the degree of involvement I feel towards a problem, from the interest towards a problem, from the know-how I have about the problem, from the importance I think the problem, and, last but not least, from the time I need to setup a testing environment. For sure, at least I believe, I don't look at the person who presented the issue.
And I think that this is valid for other developers too.
So, if you like that your issue climbs upwards in the priority list, you could prepare a simple activity based on route USA2 using standard trainsets and showing the problem, so that everyone can easily reproduce the problem.
no ban at all, but you must consider that there is not a squad of developers ready to solve problems, as we are all volunteers.
I personally select the issues to consider depending from the time I have to and want to dedicate to OR, from the degree of involvement I feel towards a problem, from the interest towards a problem, from the know-how I have about the problem, from the importance I think the problem, and, last but not least, from the time I need to setup a testing environment. For sure, at least I believe, I don't look at the person who presented the issue.
And I think that this is valid for other developers too.
So, if you like that your issue climbs upwards in the priority list, you could prepare a simple activity based on route USA2 using standard trainsets and showing the problem, so that everyone can easily reproduce the problem.
#4
Posted 04 January 2019 - 04:17 AM
Sorry mr. Carlo. i don't want uppset You. I'm just little frustrated by my curent health status. You know when yours doctor said to you that you can't have children your world is going to crumble ;/
#5
Posted 04 January 2019 - 09:42 AM
Hi,
you aren't upsetting me, and you don't need to justify your words. I'm very sorry I can't help you with your real life problem, but I'll do the best to solve your simulation problem, in the hope that playing OR will provide you some light hours.
you aren't upsetting me, and you don't need to justify your words. I'm very sorry I can't help you with your real life problem, but I'll do the best to solve your simulation problem, in the hope that playing OR will provide you some light hours.
#6
Posted 04 January 2019 - 12:36 PM
I have tried with a modified activity in route USA2, with two pickups and one drop off.
All three work orders are marked as "Done" at end of activity, both in the standard and in the OR MG version.
Here you see the screenshot of the OR MG version at end of activity.
Are you sure that with your activity you get different results in the standard OR and in the OR MG version?
All three work orders are marked as "Done" at end of activity, both in the standard and in the OR MG version.
Here you see the screenshot of the OR MG version at end of activity.
Are you sure that with your activity you get different results in the standard OR and in the OR MG version?
#7
Posted 04 January 2019 - 04:11 PM
I have checked on few versions. Everything same. Last drop don't work. Maybe its Pro Train foult. I will redesign this act ;) Thanks for support mr. Carlo :)
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