Operational gauges in passenger view?
#1
Posted 27 August 2018 - 09:41 AM
If we could have controls in a caboose, we could also use the reverser tag to change the seat direction, which would also be really handy... I can provide a test model if anyone would be interested in working on this.
#2
Posted 27 August 2018 - 10:01 AM
Maybe even use the whistle and brake valve on the platform.
One can always wish.Steve
#3
Posted 27 August 2018 - 11:08 AM
The ideal solution, of course, would be a separate caboose whistle parameter and multiple views inside of a caboose with working controls, as you suggest.
#4
Posted 27 August 2018 - 12:33 PM
#5
Posted 28 August 2018 - 09:05 PM
steved, on 27 August 2018 - 10:01 AM, said:
Maybe even use the whistle and brake valve on the platform.
One can always wish.Steve
I like that idea. It definitely has applications for passenger cars, too. Imagine toggling between different sleeping car accommodations--sections, roomettes, double bedrooms, compartments and drawing rooms!
#6
Posted 28 August 2018 - 11:34 PM
I see two possibilities for keyboard assignment, once you are within the passenger view:
1) pressing Shift+5 enters the first alternate passenger view, and pressing further Shift+5 enters following alternate passenger views: only one key assignment is consumed, but you might press multiple times to arrive to the desired alternate passenger view;
2) pressing Shift+2, Shift+3, Shift+4, Shift+5, Shift+6 you directly go to the related alternate passenger view: more key assignments are consumed, but you directly go to the desired alternate passenger view.
The alternate passenger views should all be based on the .s file used for the default passenger view.
A possible .wag or .eng file arrangement could be following one:
Inside ( PassengerCabinFile ( Seconde.s ) PassengerCabinHeadPos ( 1.109 1.685 -0.091 ) RotationLimit ( 50 270 0 ) StartDirection ( 0 0 0 ) Sound ( "Duplexpas.sms" ) ) ORTSAlternatePassengerViewPoints ( ORTSAlternatePassengerViewPoint ( PassengerCabinHeadPos ( 1.109 1.685 2.091 ) RotationLimit ( 50 270 0 ) StartDirection ( 0 90 0 ) Sound ( "Duplexpas.sms" ) ) ORTSAlternatePassengerViewPoint ( PassengerCabinHeadPos ( -1.109 1.685 -0.091 ) RotationLimit ( 50 270 0 ) StartDirection ( 0 180 0 ) Sound ( "Duplexpas.sms" ) ) )
These additional block might of course be inserted in an include file, so as to leave the base .eng file in a standard MSTS format.
In fact what I often miss in passenger views is also the possibility to be near the opposite window, in order to look at the landscape at the opposite side.
#7
Posted 29 August 2018 - 01:57 AM
(deleted)
When you are in a passenger view, by pressing Shift-5 your view switches to the opposite side of the carriage (so left side if you were on right side and vice-versa). This feature does not require changes in the .wag file.
Disclaimer: to get a good effect of course some preconditions are needed:
- the X zero of the shape must be at the center of the track (it is usually so)
- the shape must be designed also at the opposite side (there are some incomplete passenger view shapes, however also this precondition is usually satisfied)
- the walls/windows of the wagons must be located more or less symmetrically on the X-axis (also usually so).
2/9/2018: file deleted because new test version available
#8
Posted 29 August 2018 - 11:34 PM
1) Switching view from right side to left side and vice-versa with a key press
2) Additional views within same wagon and same .s file
3) Display of gauges (to be analyzed).
Trello box here https://trello.com/c...-passenger-view . Vote if interested in this feature.
#9
Posted 30 August 2018 - 09:05 AM
#10
Posted 30 August 2018 - 11:17 AM
ErickC, on 30 August 2018 - 09:05 AM, said:
And almost aff of the cabooses, at least I ones I worked on, had airbrake valves and whistles on each platform and a swivel spotlight, for grade crossing/reverse movements.
These were actually used quite a bit.
Steve