Elvas Tower: TSRE - Moving the camera vertically - Elvas Tower

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#1 User is offline   jkorchok 

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Posted 01 April 2018 - 02:19 PM

I'd love if there were a pair of keys to move the camera view up and down. But I can get fairly close by entering numeric values the the Y Camera field of the Navi window, then clicking on Jump. In doing so, I notice that the camera responds oddly. I can get almost down to ground level by entering 7. But then if I enter 6.999999, instead of going further down, the camera is popped up in the air about 20 feet. Then all lower numbers, including negative numbers, don't move the camera at all. A bug?

#2 User is offline   Goku 

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Posted 02 April 2018 - 02:01 AM

Hold space and press W,S,Up,Down to move camera up and down.
If you want to go below 7m, disable camera terrain collision.

#3 User is offline   eugenR 

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Posted 02 April 2018 - 08:26 AM

View PostGoku, on 02 April 2018 - 02:01 AM, said:

Hold space and press W,S,Up,Down to move camera up and down.
If you want to go below 7m, disable camera terrain collision.


Hi Goku
Thanks, is very useful!
Small difference, in my installation with SPACE+ARROW the camera doesn't stop at the terrain it is passing in the underground. (Option: "stick camera to terrain" is activated). In all other movements the camera is stopping at then ground.

Regards
EugenR

#4 User is offline   jkorchok 

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Posted 02 April 2018 - 08:54 AM

The space key works as expected if the camera is pointed horizontally. If the camera is above looking straight down, I expect the camera to move parallel to the ground when using the space key. It doesn't. Instead the camera moves toward or away from the ground.

In the TSRE PDF manual, I see that the forward slash "/" is supposed to toggle terrain collision. Do I press it a single time, or do I have to hold it down? I don't see any visual indicator in the editor as to whether terrain collision is on or off and however I use the / key, I can't numerically go below 7.

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