Elvas Tower: TSRE Geo Load Height non-functional - Elvas Tower

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TSRE Geo Load Height non-functional Rate Topic: -----

#1 User is offline   jkorchok 

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Posted 28 March 2018 - 05:21 PM

In TRSE, when I open the Tools>Geo panel and click on Load Height to load a terrain file, nothing happens except the button turns a lighter grey. In fact none of the Geo buttons seem to do anything except toggle between medium and dark grey. In case it has relevant information, here is the log.txt file (lots of notices of missing files, this is a new route I'm building from scratch):

[I] "settings.txt"
[I] devicePixelRatio 1
[E] QObject::connect: Cannot connect (null)::toggled(bool) to TerrainTools::fixedTileToolEnabled(bool)
[E] libpng warning: iCCP: known incorrect sRGB profile
[E] QObject::connect: No such slot ActivityTrafficWindow::bDeleteTrafficSelected()
[E] QObject::connect: No such slot PropertiesForest::enableCustomDetailLevelEnabled(int)
[E] QObject::connect: No such slot PropertiesForest::customDetailLevelEdited(QString)
[I] "tsre_appdata/0.695/tracks/shapetemplates.dat" shape definition file not exist
[E] setGeometry: Unable to set geometry 15x13+960+460 on QWidgetWindow/'QLabelClassWindow'. Resulting geometry: 124x13+960+460 (frame: 8, 32, 8, 8, custom margin: 0, 0, 0, 0, minimum size: 0x0, maximum size: 16777215x16777215).
[E] libpng warning: iCCP: known incorrect sRGB profile
[I] ok
[I] "lodi"
[I] # InitializeOpenGLFunctions
[I] # InitShaders
[I] # InitShaders finished
[I] # Load Route
[I] # TRK file: "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.trk"
[I] MSTS Geo Projection
[I] Wczytywanie pliku env: "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/ENVFILES/editor.env"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/ENVFILES/editor.env"
[I] #world - undefined token: "world_fog_distance"
[I] #world - undefined token: "world_sky"
[I] #world_water_layers - undefined token: "world_water_terrain_patch_map"
[I] #world_water_layers - undefined token: "world_water_wave_height"
[I] #world_water_layers - undefined token: "world_water_wave_speed"
[I] #world_anim_shader - undefined token: "world_anim_shader_frames"
[I] #world_anim_shader - undefined token: "terrain_uvcalcs"
[I] #world_anim_shader - undefined token: "world_anim_shader_frames"
[I] #world_anim_shader - undefined token: "terrain_uvcalcs"
[I] #world_anim_shader - undefined token: "world_anim_shader_framelen"
[I] #world_anim_shader - undefined token: "world_anim_shader_frames"
[I] #world_anim_shader - undefined token: "terrain_uvcalcs"
[I] #world_water_layer - undefined token: "world_water_layer_sky_reflection"
[I] #world_anim_shader - undefined token: "world_anim_shader_frames"
[I] #world_anim_shader - undefined token: "terrain_uvcalcs"
[I] #world - undefined token: "world_wind"
[I] 4
[I] -1
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/envfiles/textures/waterbot.ace"
[I] -0.5
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/envfiles/textures/watermid.ace"
[I] 0
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/envfiles/textures/watertop.ace"
[I] 0
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/envfiles/textures/test.ace"
[I] "lodi"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/global/tsection.dat"
[I] TsectionDAT: 40000 40000
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/tsection.dat"
[I] Wczytywanie pliku tdb: "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.tdb"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.tit"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/speedpost.dat"
[I] speedpost.dat!
[I] #speedpost_set - undefined token: "restricted_shape"
[I] #speedpost_set - undefined token: "end_restricted_shape"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/sigcfg.dat"
[I] sigcfg!
[I] #signalshapes - undefined token: "_signalshape"
[I] #signalshapes - undefined token: "_signalshape"
[I] #signalshapes - undefined token: "_signalshape"
[I] #signalshapes - undefined token: "_signalshape"
[I] #sigcfg.dat - undefined token: "scriptfiles"
[I] Wczytywanie pliku tdb: "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.rdb"
[I] Wczytywanie pliku ref: "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.ref"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/lodi.ref"
[I] paths loaded
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/ssource.dat"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/ttype.dat"
[I] "tdfile" -22 28
[I] quad tree file not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/td/lo_td_idx.dat"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/weathertransitions.dat"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/forests.dat"
[I] "forest"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/carspawn.dat"
[I] "carspawneritem"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/openrails/carspawn.dat"
[I] info -10976 14368 -10976 14368 1 0
[I] 79421436
[I] T File "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/tiles/-04bbdffc.t"
[I] "P:\\3D Modelling\\Open Rails Content\\Hackensack01/trains/consists/"
[I] 0 con files
[I] loaded
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010977+014367.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010977+014368.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010977+014369.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010976+014367.w"
[I] w file uncompressed "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010976+014368.w"
[I] 0
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010976+014369.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010975+014367.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010975+014368.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010975+014369.w"
[I] min 8 256
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010978+014366.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010978+014367.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010978+014368.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010978+014369.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010978+014370.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010977+014366.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010977+014370.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010976+014366.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010976+014370.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010975+014366.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010975+014370.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010974+014366.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010974+014367.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010974+014368.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010974+014369.w"
[I] W file: not exist "P:\\3D Modelling\\Open Rails Content\\Hackensack01/routes/lodi/world/w-010974+014370.w"
[I] "mapTileLoadTool"
[I] ""
[I] "mapTileLoadTool"
[I] ""
[I] "mapTileLoadTool"
[I] ""
[I] "mapTileLoadTool"
[I] ""
[I] "mapTileLoadTool"
[I] "heightTileLoadTool"
[I] ""
[I] "heightTileLoadTool"
[I] nic do zapisania

#2 User is offline   Goku 

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Posted 29 March 2018 - 10:18 AM

The buttons just enable the tool. You need to click on the terrain.
Read user guide.

#3 User is offline   jkorchok 

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Posted 30 March 2018 - 02:49 PM

Thanks very much!

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