http://www.elvastowe...eenshot&id=2702
File Name: Timetable for WP3 route (California Zephyr eastbound)
File Submitter: Gro.Bi
File Submitted: 17 Feb 2018
File Updated: 20 Feb 2018
File Category: Beta Test Files
Simple timetable for the WP3 Route. Drive the eastbound California Zephyr from Oroville to Portola and meet some freight trains coming along in the opposite direction.
Requires the WP3 route by 3DTrains and the rolling stock included in that route.
(Updated version, now with correct path files)
Click here to download this file
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Timetable for WP3 route (California Zephyr eastbound)
#2
Posted 19 February 2018 - 02:26 PM
Hello Gro.Bi,
Your westbound timetable works perfectly, but this one has a couple of errors: the timetable calls for the loading of cz_or-po.pat and f_po-or.pat, but the download 7z file contains cz_po-or.pat and f_or-po.pat from, I believe, the earlier, westbound download.
That said, the westbound timetable was great fun because the meets with the AI freight trains can be just about anywhere - just like a real railroad! Finally a simulator that has an AI dispatcher that knows what it's doing!
Regards,
Dave
Your westbound timetable works perfectly, but this one has a couple of errors: the timetable calls for the loading of cz_or-po.pat and f_po-or.pat, but the download 7z file contains cz_po-or.pat and f_or-po.pat from, I believe, the earlier, westbound download.
That said, the westbound timetable was great fun because the meets with the AI freight trains can be just about anywhere - just like a real railroad! Finally a simulator that has an AI dispatcher that knows what it's doing!
Regards,
Dave
#3
Posted 20 February 2018 - 01:02 PM
Hi Dave,
thanks for the hint about the wrong pat-files. I have uploaded the corrected file now.
I could not have said this better... That's exactly what I tried to achieve with my timetables.
Regards,
Gro.Bi
thanks for the hint about the wrong pat-files. I have uploaded the corrected file now.
Quote
That said, the westbound timetable was great fun because the meets with the AI freight trains can be just about anywhere - just like a real railroad! Finally a simulator that has an AI dispatcher that knows what it's doing!
I could not have said this better... That's exactly what I tried to achieve with my timetables.
Regards,
Gro.Bi
#4
Posted 20 February 2018 - 03:16 PM
Gro.Bi, on 20 February 2018 - 01:02 PM, said:
Hi Dave,
thanks for the hint about the wrong pat-files. I have uploaded the corrected file now.
I could not have said this better... That's exactly what I tried to achieve with my timetables.
Regards,
Gro.Bi
thanks for the hint about the wrong pat-files. I have uploaded the corrected file now.
I could not have said this better... That's exactly what I tried to achieve with my timetables.
Regards,
Gro.Bi
Thank you, sir! Absolutely superb service, and let me thank you again for the hard work you put into these timetables! :good2:
I leave you with a snapshot (remember those? :-) of one such meet at Keddie.
Best regards,
Dave
CZ_westbound_Keddie_freight_meet.jpg (289.74K)
Number of downloads: 5
#5
Posted 21 February 2018 - 11:51 AM
Hi Dave,
it is interesting to see how flexibly Open Rails controls the AI freight trains. When I ran the CZ westbound, there was no meet at Keddie, but ahead and beyond (may be due to my own delay or whatever…). This is a further proof that Open Rails achieves really to manage AI trains like in reality….
Regards,
Gro.Bi
it is interesting to see how flexibly Open Rails controls the AI freight trains. When I ran the CZ westbound, there was no meet at Keddie, but ahead and beyond (may be due to my own delay or whatever…). This is a further proof that Open Rails achieves really to manage AI trains like in reality….
Regards,
Gro.Bi
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