Goku, does TSRE provide for switching seasons? If not, please consider adding it (using the seasonal folders for both textures and terrtex, including pick function).
Thanks.
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Seasonality?
#2
Posted 01 January 2018 - 12:30 PM
Genma Saotome, on 01 January 2018 - 10:38 AM, said:
Goku, does TSRE provide for switching seasons? If not, please consider adding it (using the seasonal folders for both textures and terrtex, including pick function).
Thanks.
Thanks.
YES this would be extremely helpful, it is really a pain to have to constantly go in and out of the simulator to check if seasonal and Night textures are working as expected.
#4
Posted 03 January 2018 - 10:57 AM
I'll add that if some extra terrtex directories are added (explained below) it'll give the OR team a reason to do the same.
The idea is to do something for terrtex that is congruent to what is in texture, plus the extension of adding folders for rain (unlike the UK where MSTS was made there are plenty of places in the world where rain is seasonal with the result that brown grasses and shrubs change to green and back again according to the season).
Terrtex (dry summer, plus default if anything seasonal is missing) Spring (dry) rain snow Autumn (dry) rain snow Winter (dry) rain snow rain (for summer, plus default for anything rain that is missing) snow (for summer, plus default for anything snow that is missing)
The idea is to do something for terrtex that is congruent to what is in texture, plus the extension of adding folders for rain (unlike the UK where MSTS was made there are plenty of places in the world where rain is seasonal with the result that brown grasses and shrubs change to green and back again according to the season).
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