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Problem creating complex path with Track Viewer Exit direction on switch is correcto only the first time Rate Topic: -----

#1 User is offline   mapindo 

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Posted 27 December 2017 - 07:55 AM

I've got a problem creating a path with Track Viewer.
When I have to pass the second time on a switch and I want to change the exit direction compared to the one used the first time, the first part of the path is deleted.
The change of exit direction of the switch is assigned only to the first time I pass on the switch.
See you soon
Davide

#2 User is offline   Goku 

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Posted 27 December 2017 - 08:05 AM

Yes. I have the same problem with TV. :)

#3 User is offline   mapindo 

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Posted 27 December 2017 - 09:55 AM

Hi Goku,
do you know if someone is still working on Track Viewer project?
I wanted to create an activity with TSRE5 and TV but because of this problem I had to struggle a little to open it with MSTS AE and edit the path. It is not very practical to continue moving from TSRE5 to MSTS AE.
I take this opportunity to thank you for all your work.
See you soon
Davide

#4 User is offline   Goku 

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Posted 27 December 2017 - 09:58 AM

I don't know.
Path editing in TSRE will allow changing junction direction with complex paths.

#5 User is offline   mapindo 

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Posted 27 December 2017 - 10:21 AM

OK, I will try to arrange myself while waiting for you to finish your work.
Thank you again and see you soon
Davide

#6 User is offline   mbm_OR 

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Posted 27 December 2017 - 01:05 PM

View Postmapindo, on 27 December 2017 - 07:55 AM, said:

When I have to pass the second time on a switch and I want to change the exit direction compared to the one used the first time, the first part of the path is deleted.

When similar things happens to me, I usually use Ctrl-Z to undo or Ctrl-Y to redo.

An example with some complex switch paths is attached.
Attached File  Switch-test.zip (62.7K)
Number of downloads: 10
Regards,
Mauricio

#7 User is offline   mapindo 

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Posted 27 December 2017 - 10:15 PM

Thank you Mauricio,
I've just tried your suggestion.
Sometimes it works, sometimes doesn't (maybe from the third pass and more), but it's better than nothing.
See you soon
Davide

#8 User is offline   JeroenP 

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Posted 28 December 2017 - 12:17 PM

Dear Davide,
One of the perhaps less intuitive parts of TrackViewer is that is has the concept of not always drawing the complete path. So with PageUp and PageDown you can draw more or less of the path (see also Help-> shortcuts). For a simple path that is not yet complete drawing more of the path will add nodes. This is different from MSTS where the path basically will be drawn and perhaps even defined as far as possible (I think). For complex paths the problem is that you cannot easily see until where the path is drawn.
The issue is now that the action like Take Other Exit on a switch is linked to the last-drawn crossing of that switch. Not the last crossing of that switch of the total path. So if your Take Other Exit is not working in the correct crossing of the switch, you probably did not have TrackViewer draw the path far enough.

The whole idea of this limited drawing of the path is that this is how it is possible to add a wait point on say the first pass of the path over some track, instead of only being able to add a wait point on the last pass. I have to admit, I have no idea how MSTS handles this.

I do admit that it is tricky to figure out till were the path is drawn if it goes over the same track over and over again. There are almost no visual clues. The only thing that would help is seen more or less reversal points being placed (if they are in the visual range). For instance, there is no different color for the last-drawn point.

Obviously, my description above is how it is intended to be. I was not able to reproduce your issue when drawing enough of the path. But obviously it is possible there is a bug lurking.

Best regards.
Jeroen (writer of TrackViewer, but currently not really active).

#9 User is offline   mapindo 

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Posted 29 December 2017 - 01:51 PM

Hi Jeroen,
I understand the complexity of the issue and if you can console even MSTS AE is not foolproof: I think it only reaches one more step than your TV. Finding a solution to this problem will certainly be a great challenge for anyone who wants to try.
Thank you for the explenation and especially for the work you've done with TV.
See you soon
Davide

#10 User is offline   mapindo 

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Posted 30 December 2017 - 10:15 AM

In a next path editor, wouldn't it be possible to create complex paths by joining many smaller simple paths?
Last thought of the year unpretentious.
I wish you all a happy new year.
See you soon
Davide

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