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DDS texture proper location
#1
Posted 10 December 2017 - 02:08 AM
When the DDS texture option is checked, does OR look in the main folder or the OpenRails folder for the DDS textures ?
tia
tia
#2
Posted 10 December 2017 - 08:56 AM
espee, on 10 December 2017 - 02:08 AM, said:
When the DDS texture option is checked, does OR look in the main folder or the OpenRails folder for the DDS textures ?
Main folder, to my knowledge.
But I only have experience with using .dds files for the route's loading screen, etc. But I don't see why there'd be a need for OR-specific .ace textures, so I'd expect the .dds files to be handed in the regular folder, too.
#3
Posted 10 December 2017 - 04:24 PM
espee, on 10 December 2017 - 02:08 AM, said:
When the DDS texture option is checked, does OR look in the main folder or the OpenRails folder for the DDS textures ?
tia
tia
Joseph may be correct, but I'd try an experiment. Create an OpenRails folder, make the include file for wag or eng, cut the DDS textures from the parent folder and paste in the OpenRails folder.
See what happens.
#4
Posted 11 December 2017 - 07:36 PM
What image programs can create and also manipulate DDS textures?
#5
Posted 11 December 2017 - 08:47 PM
#6
Posted 17 December 2017 - 04:34 PM
#7
Posted 14 May 2018 - 09:27 AM
I use DXTBMP to convert DDS to TGA and I can work on TGA then.
#8
Posted 14 May 2018 - 09:47 AM
Lucas, on 14 May 2018 - 09:27 AM, said:
I use DXTBMP to convert DDS to TGA and I can work on TGA then.
Hi Lucas,
Just an FYI if unaware - Nvidia makes a set of plugins that work with both Photoshop and Paint Shop Pro - - - it allows you to read and write DDS files directly with no intermediate conversions required...
https://developer.nv...adobe-photoshop
Regards,
Scott
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