TSRE5 has stopped working
#11
Posted 20 August 2017 - 05:53 AM
I think it's problem with the version
Can you tell me which version you use?
#12
Posted 20 August 2017 - 06:27 AM
#13
Posted 20 August 2017 - 07:03 AM
Is it the problem with OS? I have windows 10
#14
Posted 20 August 2017 - 08:00 AM
#15
Posted 20 August 2017 - 08:25 AM
Number of downloads: 15
On the left-side, a Navi window box also appears
Here it is = Screenshot (8).jpg (49.99K)
Number of downloads: 12
This post has been edited by Vasav: 20 August 2017 - 08:29 AM
#16
Posted 20 August 2017 - 09:39 AM
Vasav, on 20 August 2017 - 08:25 AM, said:
On the left-side, a Navi window box also appears
Here it is = Screenshot (8).jpg
Let someone else help you also.
#17
Posted 09 September 2017 - 09:38 AM
#18
Posted 09 September 2017 - 09:54 AM
1. Maybe it is something wrong with your OpenGL? Maybe you don't have opengl at all and the app crashes when initializing the OpenGL functions?
#19
Posted 02 October 2017 - 11:12 AM
I have my own route and last week I've editing it with the new TSRE5. All was OK and I closed after save the changes. But...
Now I can't open my route in TSRE5. Always ends with the same error "TSRE5 has stopped working". Only happens with my route. However, I can run my route on Open Rails as usual, and play the game as usual. Open Rails track Viewer works fine too.
I have checked how many files has been modified the last time I have made changes, and there are only six files:
*.tdb
*.tit
*.rdb
*.rit
one .w
one .ws
Its normal because I have made changes in this .W file and over tracks and roads. I've tried to backup these files from an old (too old) backup route, but still failed.
Now reading this post, I'm reading the log.txt file and there are three errors like this: "W file: not exist..."
The five files the system does not find are:
10399-10353
10399-10357
10398-10353 this is the last entry on log.txt:
"[I] W file: not exist "H:/train simulator/routes/Andes-LTC-4/world/w-010398+010353.w"
Its strange because these W files are not in the quad-tree system, so they are not created at all. So I don't know why TSRE is trying to open them.
I've tried to fix it by creating three W files, but without success.
Thanks
#20
Posted 02 October 2017 - 01:03 PM
Check the file for NaN values, or OR log.
If you can't find what's wrong, you can send me the route.
The "W file: not exist" is only a warning. TSRE doesn't use QuadTree for tile loading.