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Cameras and Camera Sets A long, long time ago . . . Rate Topic: -----

#11 User is offline   Genma Saotome 

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Posted 28 March 2017 - 11:39 AM

View Postconductorchris, on 28 March 2017 - 11:03 AM, said:

The camera view I've always found not quite to my liking is to represent the conductor on the ground. Before departure one should pump up the air and then walk the train to do a brake test. But the cameras don't quite allow for that. Or walk around throwing switches.

I'm probably showing how my railroading experience is all short-line and branchline with nobody at terminals to do brake tests but me, the conductor and no power switches to be seen.

Christopher


Look at the last 4 images in this post.

#12 User is offline   Genma Saotome 

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Posted 28 March 2017 - 11:41 AM

View PostJovet, on 28 March 2017 - 05:56 AM, said:

I'd like a camera that can lock onto and travel along TDB/RDB lines (ideally at a variable height, adjusted with Up/Down).


Joe, couldn't this be accomplished by an invisible locomotive? You'd be stuck with the way-too-restrictive rules of the signalling code but other than that it would give you what you want.

#13 User is offline   Jovet 

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Posted 30 March 2017 - 05:25 AM

View Postcjakeman, on 28 March 2017 - 10:07 AM, said:

Nice idea. How would you control speed and direction of travel?

Three speeds only--normal free camera speeds. Pressing the appropriate key latches onto the nearest TDB or RDB vector. Pressing it again flips direction. Camera fwd/bwd keys move the appropriate direction. The camera up/down keys change altitude.

View PostGenma Saotome, on 28 March 2017 - 11:41 AM, said:

Joe, couldn't this be accomplished by an invisible locomotive? You'd be stuck with the way-too-restrictive rules of the signalling code but other than that it would give you what you want.

Nope. Locomotives can't "drive" on the RDB, for one thing. Second it probably wouldn't be as sensitive to track/road placement problems. Third it would be pretty cumbersome for "railfan" mode or whatever.

#14 User is offline   James Ross 

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Posted 02 April 2017 - 01:49 PM

View Postcjakeman, on 25 March 2017 - 11:11 AM, said:

So, not just route-specific cameras but also loco-specific cameras? Neat idea.

I wonder if we could find and automatically load a camera-set for a loco (where one had been created).

I guess we'd load the user's camera sets, then the route's, then the loco's (which would need to change when changing loco). Should be just a simple case of dropping in files like \Routes\Foo\OpenRails\route-set-1.cameras-or and \Trains\Trainset\Foo\OpenRails\loco-set-1.cameras-or (or whatever the files are called) as far as setup and discovery goes.

#15 User is offline   Genma Saotome 

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Posted 02 April 2017 - 04:15 PM

View PostJames Ross, on 02 April 2017 - 01:49 PM, said:

I guess we'd load the user's camera sets, then the route's, then the loco's (which would need to change when changing loco). Should be just a simple case of dropping in files like \Routes\Foo\OpenRails\route-set-1.cameras-or and \Trains\Trainset\Foo\OpenRails\loco-set-1.cameras-or (or whatever the files are called) as far as setup and discovery goes.


IMO locomotive specific cameras are interesting but may I suggest the implementation of them is for a later phase? It may prove that having up to 10 front end tracking cameras plus 10 cab oriented cameras are more than adequate for all locomotives. And if not, then move on to locomotive specific camera sets.

#16 User is offline   Genma Saotome 

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Posted 11 December 2017 - 10:09 AM

Chris J., any news on this item?

#17 User is offline   cjakeman 

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Posted 11 December 2017 - 02:21 PM

View PostGenma Saotome, on 11 December 2017 - 10:09 AM, said:

Chris J., any news on this item?

Gosh, it's been a long time, hasn't it?

Other commitments have kept me from making major contributions for months. This is still top of my to-do list, so started but no more than that. I'm hoping to get time to finish it though.

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