Forest Region Clear Of Roads
#1
Posted 12 February 2017 - 08:30 PM
ORTSUserPreferenceForestClearDistance ( 15)
Thanks inadvance
#2
Posted 13 February 2017 - 08:04 AM
here are the modified .exe and .dll files for the feature you request. Pls. check them, by replacing them in release x.3794 (Pls. spare me to find a route with trees on roads or to build a test route).
To enable the feature you must add following line below ORTSUserPreferenceForestClearDistance ( 15):
ORTSUserPreferenceRemoveForestTreesFromRoads ( 1 )
It is not possible to remove trees only from roads and not from tracks.
Blueprint opened https://blueprints.l...rees-from-roads
20/2/2017: Attachment removed because feature implemented in x.3800 .
#3
Posted 13 February 2017 - 08:14 AM
Csantucci, on 13 February 2017 - 08:04 AM, said:
Dorset coast v6 between weymouth and bincombe tunnel( 1st tunnel ). I did notice this when the trees on track was fixed. However i didn't think it was relevant at the time as the former fix was a huge success!
Thanks
#4
Posted 13 February 2017 - 08:52 AM
Thanks
#6
Posted 14 February 2017 - 08:01 AM
#7
Posted 14 February 2017 - 09:54 AM
#8
Posted 14 February 2017 - 10:11 AM
TSRE stats for 1 000 000 trees:
500 ms if "clear" disabled = 2 mln trees / s
6000 ms if "clear" enabled = 166 k trees / s
Test scene:
http://i.imgur.com/eFzaM6v.png
I'm curious about OR stats.
#9
Posted 14 February 2017 - 10:19 AM
#11
Posted 22 February 2017 - 12:57 PM
#12
Posted 23 February 2017 - 08:14 AM
Manual updated with description of this feature in x.3805.
#13
Posted 05 March 2017 - 07:57 AM
The fix covers only tracks and not roads to spare computing time.
The fix compares the elevation of the track and the elevation of the tree. If the second one is higher than the first one plus 10 meters, the tree is not removed.