Elvas Tower: Steam effects for diesel locomotives and passenger cars - Elvas Tower

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Steam effects for diesel locomotives and passenger cars Additional parameter Rate Topic: -----

#31 User is online   steamer_ctn 

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Posted 30 April 2017 - 12:43 AM

View PostStijn D.C., on 30 April 2017 - 12:35 AM, said:

Is there not website, where you can download every X version of ORTS?

Try here.

#32 User is offline   Stijn D.C. 

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Posted 30 April 2017 - 01:03 AM

Hello,

Thanks :-)

I have test, indeed it is since X3836, on X3835 amperéneedles working.

Sorry that i was thinking wrong, with youre link i can work better in that case ;-)


Greetz,

#33 User is online   steamer_ctn 

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Posted 30 April 2017 - 01:16 AM

View PostStijn D.C., on 30 April 2017 - 01:03 AM, said:

I have test, indeed it is since X3836, on X3835 amperéneedles working.

Is this issue occurring on default diesel locomotive stock?

If so which unit?

Thanks

#34 User is offline   Csantucci 

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Posted 30 April 2017 - 01:34 AM

Peter,
you have a PM about this problem.

#35 User is offline   Stijn D.C. 

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Posted 30 April 2017 - 01:59 AM

View Poststeamer_ctn, on 30 April 2017 - 01:16 AM, said:

Is this issue occurring on default diesel locomotive stock?

If so which unit?

Thanks


Hello,

Do you main the MSTS standard Diesel locomotives? I dont have them anymore, but my cabviews are based on it.

And in this Diesels the AMP needle dont work too: (Piece of cabview.cvf)

Dial (
Type ( AMMETER DIAL )
Position ( 377 333 10 24 )
Graphic ( HLD55TVM-Kameter.ace )
Style ( NEEDLE )
ScaleRange ( 0 3000 )
ScalePos ( 240 130 )
Units ( AMPS )
Pivot ( 19 )
DirIncrease ( 0 )
)

But in 1 of my last cabviews i have use:

Dial (
Type ( LOAD_METER DIAL )
Position ( 321 277 5 19 )
Graphic ( HLD54-AMPERE.ace )
Style ( POINTER )
ScaleRange ( 0 750 )
ScalePos ( 298 65 )
Units ( AMPS )
Pivot ( 28 )
DirIncrease ( 0 )
)

This loadmeter works

Greetz,

Stijn

#36 User is online   steamer_ctn 

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Posted 30 April 2017 - 02:18 AM

@StijnDC - I think that this issue should be now fixed in #3839. Please confirm.

Thanks for highlighting the issue.

@Carlo - Thanks for the heads up on the issue.

#37 User is offline   Stijn D.C. 

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Posted 30 April 2017 - 03:14 AM

Hello,

No problem i help/advise where i can ;-)

X3839 is upgraded, i have test on Diesel & Electric trains, the amperéneedles work back again :-)

:sign_thanks:

Greetz,

#38 User is online   steamer_ctn 

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Posted 20 June 2017 - 10:16 PM

View Poststeamer_ctn, on 05 February 2017 - 03:28 PM, said:

If we can classify each of the possible features into one of the following three categories, this may help us:
i) Visual - visible display features only, eg steam leaks
ii) Performance - features which impact the performance of the train, eg load variation
iii) Operational - features which require the player to operate something, turn on/off, turn up/down

I have had some time, and support from Chris Jakeman (thanks Chris) so I have managed to finish the first pass release of additional steam effects for steam generators on diesel trains (#3882). It is still very much a work in progress, and provides basic visual effects only, as suggested in the above proposal.

The effects provide the ability to add an extra diesel exhaust to the locomotive to simulate the steam generator, and the ability to add steam leaks to wagons. The two screenshots below show the effects in operation.

To set up the effects the following changes will need to made:

i) ENG File -

a) Add code to tell OR that a steam generator is fitted to the locomotive
MaxSteamHeatingPressure ( 80.0 )



Add code to define point where exhaust exits the locomotive

   			GeneratorFX
				(
					0.0 4.6 -5.66
					0 1 0
					0.15
				) 


NOTE: This is in the same format as other special effects.

ii) WAG Files -

Add a code block similar to the following -

Effects (
    	SteamEffects (

Comment ( == Steam Heating Leak == )  
   		
   	HeatingHoseFX (
				0.0 0.6 -11.64
					0 -1 0
					0.1
			)	
   		
   )
 )   


Again effects have a similar format to those in the locomotive.

For the effects to appear the following conditions need to be met:
i) Must be a season other then summer
ii) Steam effects must be set up as described above
iii) The steam Generator must be turned on - press Alt-U to increase the steam heat pressure (At this stage increasing this value does not impact the volume of steam emitted). Pressing Alt-D down to 0% will turn the steam heating off and stop the operation of the effects.

The effects with the above parameters will look similar to those shown in the screenshots below (extra diesel exhaust on engine and steam leak between the passenger cars).

Attached thumbnail(s)

  • Attached Image: steam_off.jpg
  • Attached Image: steam_on.jpg


#39 User is offline   SP 0-6-0 

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Posted 29 June 2017 - 08:20 PM

Peter, One observation. Steam heat effects should be allowable in the summer as well. Steam was used for Air Conditioning on the ATSF, SP and UP, Milwaukee Road just to name a few. Also steam was used by the dining car on some railroads for just about everything. This is why on some Via Rail Trains there is steam leaks even in the summer time. Some Via cars are ex Milwaukee Road diners and the superdomes with steam AC systems are from the Milw.

The exhaust plume is completely off for the steam boiler. That exhaust looks like a HEP generator that is ready to throw in the towel. The exhaust plume for the boiler would be very light and almost hard to see. Also the color might be more bluish in color. I remember the Alco Pa video clips I have the exaust is light and wispy and is blue just like a vehicle burning oil.

Steam coming from the steam vents would be similar in discription to the exhaust except for the high pressure steam blow off when the boiler vents just like a steam locomotive does.

Robert

#40 User is online   steamer_ctn 

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Posted 29 June 2017 - 10:33 PM

Hi Robert,

View PostSP 0-6-0, on 29 June 2017 - 08:20 PM, said:

Peter, One observation. Steam heat effects should be allowable in the summer as well. Steam was used for Air Conditioning on the ATSF, SP and UP, Milwaukee Road just to name a few. Also steam was used by the dining car on some railroads for just about everything. This is why on some Via Rail Trains there is steam leaks even in the summer time. Some Via cars are ex Milwaukee Road diners and the superdomes with steam AC systems are from the Milw.
............

Thanks for your feedback.

I will give it some further thought.

Given the interest, I am toying with the idea of perhaps producing a power car (I think that you guys call it a HEP).

Do you have any information on typical diesel electrical generators, etc used?

How would the effects differ from the steam generator?

Thanks

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