Goku, on 07 December 2016 - 12:10 AM, said:
..............snip.....................
In the future will be possible using custom key mapping, but not now. If you want to remove large part of the existing tracks using TSRE, I have warning for you. In some rare cases it may cause old MSTS RE will be unable to save changes in TDB in the future and this issue is undetectable and not possible to fix:
http://www.elvastowe...post__p__196269
Of course if you have no plans using MSTS RE for track building in the future, there is no risk.
Trashing the Harold Interlocking warning noted! BTW, this is first interlocking you come to after passing east through the East River Tunnels out of Penn Station.
I plan to begin track editing today (haven't had coffee yet) on a very small scale out at the east end of the main line.
I'll see how it goes. First edit a single tracksection, adjust and test.
I need LOTS of practice before I'll feel confident installing track and am considering a practice session with one of the default routes.
Thanks for considering the slow camera. The 'End' key enabled in MSTS RE but you had to hold the key. Toggle instead of hold key? Not sure.
Another thing;
How about the MSTS 'Snap' feature? It uses the Bounding Box to 'snap' objects together. Ex: WireFence50m.s
Here is the datablock in the Shape Data (SD) file.
Here is code block from a MSTS default object WireFence50m.s wire fence.
SIMISA@@@@@@@@@@JINX0t1t______
shape ( WireFence50m.s
ESD_Detail_Level ( 9 )
ESD_Alternative_Texture ( 1 )
ESD_Bounding_Box ( -25 0 0 25 1.5 0 )
ESD_No_Visual_Obstruction ()
ESD_Snapable ( )
)
In MSTS the
ESD_Snapable ( ) line allows the object to be 'snapped' to another object with a corresponding snap enabled Shape Data file by pressing the 'x' key in the MSTS RE which toggles the feature on/off. (there is no indication of the feature on or off in MSTS.
I see you do have a feature that will align say a power gantry to track. This is great! Do you have a way to use the ESD_Snappable enabled objects?
I use the feature a lot and have MANY objects I have enabled the feature on.
THere is also an entire Class of objects that has been created called 'Snappers'. A large set of sections of urban buildings, streets, sidewalks, stop signs, and so on. You'll see them in my route if you take a ride to Long Beach on the Long Beach Branch.
This is where I first started using the 'Snappers' sets of buildings. I used the feature to assemble all the station platforms on the Long Beach Branch.
I am hoping you have plans for enabling ( if not done already! I'm still learning ) the 'snap' feature.
Thank you.
regards,
vincs