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#1 User is offline   Frank C. 

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Posted 02 December 2016 - 06:48 PM

Is there anything special to setting up a multiplayer besides opening the port you want to use, clicking SERVER in ORTS and telling your friend the IP:Port combo? I'm at a loss as to why a friend can't connect into my SERVER play.

He either gets "connection lost" or he gets to connect in as Dispatcher even though I'm running as Dispatcher...

Any ideas?

Regards,

-Frank C.

#2 User is offline   Csantucci 

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Posted 02 December 2016 - 11:30 PM

It's simpler if you use as server the tsimserver http://www.tsimserve...ServerInfo.html , connecting both as clients to such server. The first being connected automatically becomes the dispatcher. Take note that port numbers change with time, so before connecting check which port numbers are currently active.

#3 User is offline   Frank C. 

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Posted 03 December 2016 - 07:23 AM

View PostCsantucci, on 02 December 2016 - 11:30 PM, said:

It's simpler if you use as server the tsimserver http://www.tsimserve...ServerInfo.html , connecting both as clients to such server. The first being connected automatically becomes the dispatcher. Take note that port numbers change with time, so before connecting check which port numbers are currently active.


I know that is easier, but as a server guy, this should've been a piece of cake for setup. This server, at first is for him and I to go back and forth testing in world stuff and just playing around. Somewhere no one else knows about.

Regards,

-Frank C.

#4 User is offline   ATW 

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Posted 03 December 2016 - 09:47 AM

Tsimserve lags too an takes too many trys to connect as well as ports. Having your own server an close to eachother should be very simple an easy to connect.

#5 User is offline   Stijn D.C. 

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Posted 15 March 2017 - 07:33 AM

yesterday with ipconfig , it is did for finaly testing multiplayermode.

this on local home LAN and WIFI, but it is better to use CAT5 cable, sometimes connection is broken

and there is no reconnect system for multiplayer.

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