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The wheels turn slowly Rate Topic: -----

#1 User is offline   renzo428 

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  • Group: Status: Dispatcher
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  • Simulator:MSTS
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Posted 30 November 2016 - 12:15 PM

Dear friends,

I am trying some old wagons whit OR and I saw that some of them Old Italian cars have the wheels that turn slowly.
I found that these wheels are named Wheels11 and Wheels12 and the wheels are animated in the shape file (see below code)

anim_node Wheels12 (
					controllers ( 1
						tcb_rot ( 9
							tcb_key ( 0 0 0 0 1 0 0 0 0 0 )
							tcb_key ( 1 -0.382683 0 0 0.92388 0 0 0 0 0 )
							tcb_key ( 2 -0.707107 0 0 0.707107 0 0 0 0 0 )
							tcb_key ( 3 -0.92388 0 0 0.382683 0 0 0 0 0 )
							tcb_key ( 4 -1 0 0 -4.37114e-008 0 0 0 0 0 )
							tcb_key ( 5 -0.92388 0 0 -0.382683 0 0 0 0 0 )
							tcb_key ( 6 -0.707107 0 0 -0.707107 0 0 0 0 0 )
							tcb_key ( 7 -0.382683 0 0 -0.92388 0 0 0 0 0 )
							tcb_key ( 8 0 0 0 1 0 0 0 0 0 )
						)
					)
				)
				anim_node Wheels11 (
					controllers ( 1
						tcb_rot ( 9
							tcb_key ( 0 0 0 0 1 0 0 0 0 0 )
							tcb_key ( 1 -0.382683 0 0 0.92388 0 0 0 0 0 )
							tcb_key ( 2 -0.707107 0 0 0.707107 0 0 0 0 0 )
							tcb_key ( 3 -0.92388 0 0 0.382683 0 0 0 0 0 )
							tcb_key ( 4 -1 0 0 -4.37114e-008 0 0 0 0 0 )
							tcb_key ( 5 -0.92388 0 0 -0.382683 0 0 0 0 0 )
							tcb_key ( 6 -0.707107 0 0 -0.707107 0 0 0 0 0 )
							tcb_key ( 7 -0.382683 0 0 -0.92388 0 0 0 0 0 )
							tcb_key ( 8 0 0 0 1 0 0 0 0 0 )
						)
					)
				)


if I remove the animation, the wheels turn regularly (see below code)

				anim_node Wheels12 (
					controllers ( 0
					)
				)
				anim_node Wheels11 (
					controllers ( 0
					)
				)


is it a bug, or is something you need to be in that way?

Thankyou, renzo.

#2 User is offline   edwardk 

  • Open Rails Developer
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Posted 30 November 2016 - 03:20 PM

This is what I found out. I downloaded the files from the above link and found the following for both WHEEL11 & WHEEL12.

anim_node Wheels11 (
					controllers ( 1
						tcb_rot ( 9
							tcb_key ( 0 0 0 0 1 0 0 0 0 0 )
							tcb_key ( 1 -0.382683 0 0 0.92388 0 0 0 0 0 )
							tcb_key ( 2 -0.707107 0 0 0.707107 0 0 0 0 0 )
							tcb_key ( 3 -0.92388 0 0 0.382683 0 0 0 0 0 )
							tcb_key ( 4 -1 0 0 -4.37114E-8 0 0 0 0 0 )
							tcb_key ( 5 -0.92388 0 0 -0.382683 0 0 0 0 0 )
							tcb_key ( 6 -0.707107 0 0 -0.707107 0 0 0 0 0 )
							tcb_key ( 7 -0.382683 0 0 -0.92388 0 0 0 0 0 )
							tcb_key ( 8 0 0 0 1 0 0 0 0 0 )
						)
					)
				)


The above animation does not work, but if replaced with the following below, it does work.

anim_node Wheels12 (
					controllers ( 0 )
				)



Edward K.

#3 User is offline   renzo428 

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Posted 01 December 2016 - 01:12 AM

Hi Edward,
I'm sorry I do not understand, you wrote the same thing that I wrote.
The wheels with animation turn slowly, if I delete the animation the wheels turn normally.
In msts this problem do not exist. The wheels with or without animation turn all normally.

Bye, renzo.

#4 User is offline   RTP 

  • Conductor
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Posted 01 December 2016 - 05:37 AM

This is a bug of the MSTS.
The OR animates correctly, then, is the wheels turns badly, remove the data.

Regards.

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