I am trying some old wagons whit OR and I saw that some of them Old Italian cars have the wheels that turn slowly.
I found that these wheels are named Wheels11 and Wheels12 and the wheels are animated in the shape file (see below code)
anim_node Wheels12 ( controllers ( 1 tcb_rot ( 9 tcb_key ( 0 0 0 0 1 0 0 0 0 0 ) tcb_key ( 1 -0.382683 0 0 0.92388 0 0 0 0 0 ) tcb_key ( 2 -0.707107 0 0 0.707107 0 0 0 0 0 ) tcb_key ( 3 -0.92388 0 0 0.382683 0 0 0 0 0 ) tcb_key ( 4 -1 0 0 -4.37114e-008 0 0 0 0 0 ) tcb_key ( 5 -0.92388 0 0 -0.382683 0 0 0 0 0 ) tcb_key ( 6 -0.707107 0 0 -0.707107 0 0 0 0 0 ) tcb_key ( 7 -0.382683 0 0 -0.92388 0 0 0 0 0 ) tcb_key ( 8 0 0 0 1 0 0 0 0 0 ) ) ) ) anim_node Wheels11 ( controllers ( 1 tcb_rot ( 9 tcb_key ( 0 0 0 0 1 0 0 0 0 0 ) tcb_key ( 1 -0.382683 0 0 0.92388 0 0 0 0 0 ) tcb_key ( 2 -0.707107 0 0 0.707107 0 0 0 0 0 ) tcb_key ( 3 -0.92388 0 0 0.382683 0 0 0 0 0 ) tcb_key ( 4 -1 0 0 -4.37114e-008 0 0 0 0 0 ) tcb_key ( 5 -0.92388 0 0 -0.382683 0 0 0 0 0 ) tcb_key ( 6 -0.707107 0 0 -0.707107 0 0 0 0 0 ) tcb_key ( 7 -0.382683 0 0 -0.92388 0 0 0 0 0 ) tcb_key ( 8 0 0 0 1 0 0 0 0 0 ) ) ) )
if I remove the animation, the wheels turn regularly (see below code)
anim_node Wheels12 ( controllers ( 0 ) ) anim_node Wheels11 ( controllers ( 0 ) )
is it a bug, or is something you need to be in that way?
Thankyou, renzo.