Elvas Tower: TSRE5 bounding box display - Elvas Tower

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TSRE5 bounding box display Rate Topic: -----

#1 User is offline   Genma Saotome 

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Posted 27 September 2016 - 02:03 PM

Dunno if there is any real significance to this but the displayed BB in TSRE5 is not the same as the displayed BB in Shapeviwer (when using the .sd file):

TSRE5:
Attached File  BB1.jpg (353.62K)
Number of downloads: 10


SV:
Attached File  BB2.jpg (124.19K)
Number of downloads: 9

In this particular case the models origin point is near the corner closest to the camera in image 1. It appears the BB has been flipped right to left in that image.

#2 User is offline   Goku 

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Posted 27 September 2016 - 03:31 PM

Try this update: http://koniec.org/ts...SRE5_v0.631.exe

#3 User is offline   Garry 

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Posted 27 October 2016 - 07:09 AM

I have just started seriously to get into TSRE5 and am very impressed.
I started off using v0.6191.exe plus v0.6144.zip as they were bottom of the list, the blue bounding box matched up with the object.
After it was pointed out to me ( on UKTrainSim ) that I was using old versions I moved to v0.644.exe and v0.634.zip and ran into the mismatch between blue bounding box and object outline, but this does not happen on all objects.

I have now traced the first time this appeared.
v0.629.exe in v0.618.zip works fine
TSRE5.exe in v0.630.zip has the problem, but if I put v0.629.exe into this zip the bounding box matches the object.

I hope this helps your development of TSRE5. I intend to hope this will not prove to be a problem later on in my route, and continue using the latest version.

Garry

#4 User is offline   Goku 

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Posted 27 October 2016 - 11:12 AM

New versions use info from .sd files, but it is not finished.

#5 User is offline   Garry 

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Posted 29 October 2016 - 06:10 AM

Thanks for the update. I am just downloading v0.646.zip. and getting to use terrain texturing. Trouble is I have used MSTS for so long I keep doing it the MSTS way, so it will take a little time to get proficient.
Garry

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