Sorry, but I haven't understood. First: is this a multiplayer problem, or a single player problem?
Second: what do you mean by 1.st and 2.st?
Multiplayer Open Rails Questions and sessions
#42
Posted 17 June 2016 - 12:49 PM
This is problem in multiplayer and singleplayer
habitat No.1 and No.2 station (the place where the counters)
habitat No.1 and No.2 station (the place where the counters)
#43
Posted 17 June 2016 - 10:09 PM
OK, I believe I have understood. But this has nothing to do with multiplayer, so I have opened a new thread here http://www.elvastowe...anto-is-raised/ .
#44
Posted 20 June 2016 - 04:43 AM
I had some mistakes from MP
Dispatcher aplication
1.Dispatcher build route and everything is OK, the switch is put in the right direction. Drivers will move, but one crossover leading to rebuild on another track .Approximately it will be a small bug
Smoke in loco
2.When the network game can not be seen by other players smoke from the chimney diesel or steam locomotives but with its own locomotives him to see the other players that have exactly the opposite.
3.Distance traveled
Although this is no longer connected with the MP but hopefully it will not matter.
If we go in one direction shows the measured distance is good
https://s26.postimg.org/eyy3gq1cl/Open_Rails_2016_06_20_02_23_50.png
But if we change direction or move to another habitat begins to distance traveled read out, and then goes to negative values
https://s26.postimg.org/btdhqiiqd/Open_Rails_2016_06_20_02_25_09.png
https://s26.postimg.org/6j8iz7yhh/Open_Rails_2016_06_20_02_27_20.png
upload image online free
Dispatcher aplication
1.Dispatcher build route and everything is OK, the switch is put in the right direction. Drivers will move, but one crossover leading to rebuild on another track .Approximately it will be a small bug
Smoke in loco
2.When the network game can not be seen by other players smoke from the chimney diesel or steam locomotives but with its own locomotives him to see the other players that have exactly the opposite.
3.Distance traveled
Although this is no longer connected with the MP but hopefully it will not matter.
If we go in one direction shows the measured distance is good
https://s26.postimg.org/eyy3gq1cl/Open_Rails_2016_06_20_02_23_50.png
But if we change direction or move to another habitat begins to distance traveled read out, and then goes to negative values
https://s26.postimg.org/btdhqiiqd/Open_Rails_2016_06_20_02_25_09.png
https://s26.postimg.org/6j8iz7yhh/Open_Rails_2016_06_20_02_27_20.png
upload image online free
#45
Posted 08 July 2017 - 09:21 PM
Can you start server on MP in version x3894? It fades me when I load
#46
Posted 08 July 2017 - 11:37 PM
Sorry, correcting the bug that didn't show diesel smoke in MP I introduced a bug. Corrected in x.3895.
#47
Posted 12 August 2017 - 09:18 AM
Can you start server on MP in version x3915? It fades me when I load
#48
Posted 12 August 2017 - 12:21 PM