Elvas Tower: Switching to manual mode at speed - Elvas Tower

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Switching to manual mode at speed Rate Topic: -----

#1 User is offline   Csantucci 

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Posted 28 January 2016 - 11:21 AM

As of now it is possible to switch at speed from manual mode to auto mode.
The opposite is not possible; it is required that the train is stopped.
I would like to remove this limitation, which would allow to change player train path (e.g. letting it entering a siding) with the train on the move.
Are there comments on that?

#2 User is offline   Nicolò 

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Posted 28 January 2016 - 01:42 PM

It can be a nice improvement. In some situations, the path is correctly set to enter in a shunting area but the shunting signal show Stop. A switch to manual mode at speed can improve the total duration of the shunting movement.

#3 User is offline   engmod 

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Posted 28 January 2016 - 02:19 PM

I would certainly approve of the move.

I have many situations while switching where I would like to go manual on the move.

#4 User is offline   conductorchris 

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Posted 28 January 2016 - 03:15 PM

I agree - a nice improvement.
Christopher

#5 User is offline   Csantucci 

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Posted 28 January 2016 - 11:42 PM

OK, I've opened a blueprint here https://blueprints.l...manual-at-speed .

#6 User is offline   Hamza97 

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Posted 28 January 2016 - 11:49 PM

Yes, this would be nice improvement.....

#7 User is offline   R H Steele 

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Posted 29 January 2016 - 01:49 PM

YES, :I-Agree: From a users standpoint. This would be especially helpful when dealing with activities that need on the fly work arounds. OR is so flexible that many times I can wrangle the activities to work properly without having to resort to using the AE. This would provide another tool.

#8 User is offline   James Ross 

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Posted 30 January 2016 - 10:11 AM

View PostCsantucci, on 28 January 2016 - 11:21 AM, said:

As of now it is possible to switch at speed from manual mode to auto mode.
The opposite is not possible; it is required that the train is stopped.
I would like to remove this limitation, which would allow to change player train path (e.g. letting it entering a siding) with the train on the move.
Are there comments on that?

Hmm, surprised you can switch mode at speed at all. If you can switch in one direction you should be able to do the other, so I'd say we try it and see if there are any actual issues.

#9 User is offline   edwardk 

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Posted 31 January 2016 - 04:33 AM

I was just doing a preliminary check to see at one point the speed is checked. If this is one of the those checks then check line# 5097 in Train.cs. Hopefully this can be done because I was wondering the same thing.

Edward K

#10 User is offline   Csantucci 

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Posted 31 January 2016 - 07:39 AM

Yes, there seems only one check to be removed.

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