Shortcuts in \trains
#21
Posted 16 October 2015 - 03:25 PM
OR has been giving these errors for a while, the line should read:-
FreightAnim ( USRA_50t_parts.s 1 1 1 )
Then those OR errors will go away.
Nothing to do with links.
The 3 errors at the bottom are your link errors.
#22
Posted 16 October 2015 - 03:35 PM
engmod, on 16 October 2015 - 03:25 PM, said:
OR has been giving these errors for a while, the line should read:-
FreightAnim ( USRA_50t_parts.s 1 1 1 )
Then those OR errors will go away.
Nothing to do with links.
The 3 errors at the bottom are your link errors.
Derek, I don't understand. I just checked the original files, dated 2008, and they have two digits after the file name, not three. Why does three digits fix anything and when did that "fix" occur?
#24
Posted 16 October 2015 - 05:08 PM
I found the threads discussing this... apparently the there is a third digit that is defined but KUJU allowed it to be ignored and OR does not. I didn't bother taking in what the third digit was for, only that if, in some circumstances there is a need for three, the parser isn't smart enough to accept only two the rest of the time.
I'll have to take some time tonight to spread those revised files around the \trainset folders and then will check a number of activities again.
An initial test looks like this third digit is the problem, not symbolic links -- GOOD! I'd much rather waste my time fixing the freightanim() than doing w/o those links.
#25
Posted 17 October 2015 - 09:22 AM
Genma Saotome, on 16 October 2015 - 03:00 PM, said:
Quote
Hmm, the file you highlighted above only has a warning about parsing FreightAnim - not a problem with being able to load/find it.
Genma Saotome, on 16 October 2015 - 05:08 PM, said:
I found the threads discussing this... apparently the there is a third digit that is defined but KUJU allowed it to be ignored and OR does not. I didn't bother taking in what the third digit was for, only that if, in some circumstances there is a need for three, the parser isn't smart enough to accept only two the rest of the time.
I'll have to take some time tonight to spread those revised files around the \trainset folders and then will check a number of activities again.
An initial test looks like this third digit is the problem, not symbolic links -- GOOD! I'd much rather waste my time fixing the freightanim() than doing w/o those links.
The warnings should not be preventing anything from working, except perhaps the freight animation. I'm not certain but it sounds like we might want to fix this parsing in OR as well, rather than you fixing the files.
Genma Saotome, on 16 October 2015 - 03:00 PM, said:
Quote
This is more interesting as it is a file not found. Does the path listed exist or not? Can it be opened in an editor by pasting exactly the path in to the file open dialog?
#26
Posted 17 October 2015 - 11:14 AM
James Ross, on 17 October 2015 - 09:22 AM, said:
The warnings should not be preventing anything from working, except perhaps the freight animation. I'm not certain but it sounds like we might want to fix this parsing in OR as well, rather than you fixing the files.
This is more interesting as it is a file not found. Does the path listed exist or not? Can it be opened in an editor by pasting exactly the path in to the file open dialog?
Fixing the parser would please most people I'm sure. I've already dealt w/ the issue by adding a third digit.
As for the loose consist, here is a screenshot (click on image for best clarity)...
...on the left windows explorer where you can see the path at the top, the correct directory on the left and the individual file on the right... and my editor which is showing you the full contents of the .wag file. The folder for the .wag is a symbolic link (designated by the black arrow in the folder icon) and all of the include files displayed within the .wag are in folders that are also symbolic links which I've checked and are present (and may I had how wonderful it is to change a value in one of those COMMON_FLEET_STDS files and have it propagate into n number of .wag files spread across 9 \trainset directories).
I think what I need to do on my side is find some activity that has lots of loose consists containing .wags held in these symbolic links and verify they too are not found. Will advise later today on what I find.
#27
Posted 17 October 2015 - 12:33 PM
An extra underscore in the path as written in the activity file.
That means symbolic links do work as expected and when properly referenced can be a real blessing.
#28
Posted 01 May 2017 - 10:18 AM