Elvas Tower: What about loading coal in a coal train? - Elvas Tower

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What about loading coal in a coal train? Rate Topic: -----

#121 User is offline   Coolhand101 

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Posted 10 July 2017 - 06:43 AM

View PostCsantucci, on 10 July 2017 - 05:48 AM, said:

So, there was a misunderstanding. It's not the fill rate for coal_freight that has no effect, but the unload rate.
I fixed this in x.3897.


Many thanks for the fix. Yes, i guess fill rate is the wrong term for unloading, even though it's called that in the pickups ;)

#122 User is offline   Howky 

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Posted 10 July 2017 - 08:42 AM

It is possible to set more FreightAnim for one wagon?

#123 User is offline   QJ-6811 

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Posted 10 July 2017 - 09:04 AM

This is possible. An example of how I set it below. Works fine!

>>>>>>>>>>>>>>>


include ( ../tsrFr_Gondola-0020e.wag )

Wagon (
ORTSFreightAnims
(
MSTSFreightAnimEnabled (0)
WagonEmptyWeight( 22.5t )
IsGondola(0)
UnloadingStartDelay (5)
FreightAnimContinuous
(
IntakePoint ( 0.0 6.0 FreightCoal )
Shape(Coal.s)
MaxHeight(0.79)
MinHeight(-1.11)
FreightWeightWhenFull( 69t )
FullAtStart(0)
)
FreightAnimContinuous
(
IntakePoint ( 0.0 6.0 FreightSand )
Shape(Sand.s)
MaxHeight(0.64)
MinHeight(-1.11)
FreightWeightWhenFull( 65t )
FullAtStart(0)
)
FreightAnimContinuous
(
IntakePoint ( 0.0 6.0 FreightGravel )
Shape(Ballast.s)
MaxHeight(0.58)
MinHeight(-1.11)
FreightWeightWhenFull( 67t )
FullAtStart(0)
)
FreightAnimContinuous
(
IntakePoint ( 0.0 6.0 FuelCoal )
Shape(Coal.s)
MaxHeight(0.79)
MinHeight(-1.11)
FreightWeightWhenFull( 69t )
FullAtStart(0)
)
)
)


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#124 User is offline   Howky 

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Posted 10 July 2017 - 10:26 AM

Working - thanks :)

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