Passenger view - No windows
#1
Posted 27 August 2015 - 11:01 AM
I'm pretty sure i've seen this problem addressed before in a forum, but cannot find the post atm.
This is a passenger view of a class 156 DMU. This is one of the freeware models, that have this view.
The shape file name is "class156int.s"
MSTS and Shape viewer show no problem, but in OR, i get this :-
http://www.atomic-album.co.uk/showPic.php/178898/Open%20Rails%202015-08-27%2006-57-082.jpg
Any ideals ?
Thanks
#2
Posted 28 August 2015 - 05:53 AM
Dennis
#3
Posted 28 August 2015 - 08:58 AM
dennisat, on 28 August 2015 - 05:53 AM, said:
Dennis
No, the original does the same at above.
I almost thought i had it. I think it's something to do with two textures sharing the same area.
Thanks
#4
Posted 28 August 2015 - 09:21 AM
#5
Posted 28 August 2015 - 10:38 AM
#6
Posted 28 August 2015 - 10:58 AM
http://www.elvastowe...__1#entry165634 e
#7
Posted 28 August 2015 - 11:49 AM
R H Steele, on 28 August 2015 - 10:58 AM, said:
http://www.elvastowe...__1#entry165634 e
I think i'm beginning to narrow down my problem.
The above shape file is a dedicated passenger view. The main shape has no window cutouts. There are three seperated faces just inside the main shaped for the windows textures.
I believe because the main face shape is solid ,the transparent window is showing this.
I did make a transparent texture for the solid side wall, where the window should be. All was well until i check the right wall of the coach and the texture mapping was slightly different at round two times as below -
http://www.atomic-album.com/showPic.php/178898/Open Rails 2015-08-28 08-33-49.jpg
Success, or so i thought:-
http://www.atomic-album.com/showPic.php/178898/Open Rails 2015-08-28 08-33-59.jpg
Bit windy in this coach: No need to use the green emergency hammer to break window!!
Im hoping my problem can be resolved.
Thanks
#8
Posted 28 August 2015 - 10:06 PM
:wallbash: (NO, WASTE OF ENERGY); :furious: (NO, TEMPORARY RELIEF ONLY); :fiesta: (YES); :drinks: (OH YEAH!); :yahoo: (ABSOLUTELY); :crazy: (LAST RESORT).
Cheers Bazza.
#9
Posted 29 August 2015 - 03:12 AM
#10
Posted 29 August 2015 - 05:36 AM
burgerbern, on 29 August 2015 - 03:12 AM, said:
Hi
Yes that it correct.
Both sides use the same texture. The only way i know at the moment, is to find the UV co-ordinates in the shape file.
This could take forever to find. I think a stand a better chance of OR correcting this than manual finding the co-ordinates.
Thanks