Passenger view - No windows
#1
Posted 27 August 2015 - 11:01 AM
I'm pretty sure i've seen this problem addressed before in a forum, but cannot find the post atm.
This is a passenger view of a class 156 DMU. This is one of the freeware models, that have this view.
The shape file name is "class156int.s"
MSTS and Shape viewer show no problem, but in OR, i get this :-
http://www.atomic-album.co.uk/showPic.php/178898/Open%20Rails%202015-08-27%2006-57-082.jpg
Any ideals ?
Thanks
#2
Posted 28 August 2015 - 05:53 AM
Dennis
#3
Posted 28 August 2015 - 08:58 AM
dennisat, on 28 August 2015 - 05:53 AM, said:
Dennis
No, the original does the same at above.
I almost thought i had it. I think it's something to do with two textures sharing the same area.
Thanks
#4
Posted 28 August 2015 - 09:21 AM
#5
Posted 28 August 2015 - 10:38 AM
#6
Posted 28 August 2015 - 10:58 AM
http://www.elvastowe...__1#entry165634 e
#7
Posted 28 August 2015 - 11:49 AM
R H Steele, on 28 August 2015 - 10:58 AM, said:
http://www.elvastowe...__1#entry165634 e
I think i'm beginning to narrow down my problem.
The above shape file is a dedicated passenger view. The main shape has no window cutouts. There are three seperated faces just inside the main shaped for the windows textures.
I believe because the main face shape is solid ,the transparent window is showing this.
I did make a transparent texture for the solid side wall, where the window should be. All was well until i check the right wall of the coach and the texture mapping was slightly different at round two times as below -
http://www.atomic-album.com/showPic.php/178898/Open Rails 2015-08-28 08-33-49.jpg
Success, or so i thought:-
http://www.atomic-album.com/showPic.php/178898/Open Rails 2015-08-28 08-33-59.jpg
Bit windy in this coach: No need to use the green emergency hammer to break window!!
Im hoping my problem can be resolved.
Thanks
#8
Posted 28 August 2015 - 10:06 PM
:wallbash: (NO, WASTE OF ENERGY); :furious: (NO, TEMPORARY RELIEF ONLY); :fiesta: (YES); :drinks: (OH YEAH!); :yahoo: (ABSOLUTELY); :crazy: (LAST RESORT).
Cheers Bazza.
#9
Posted 29 August 2015 - 03:12 AM
#10
Posted 29 August 2015 - 05:36 AM
burgerbern, on 29 August 2015 - 03:12 AM, said:
Hi
Yes that it correct.
Both sides use the same texture. The only way i know at the moment, is to find the UV co-ordinates in the shape file.
This could take forever to find. I think a stand a better chance of OR correcting this than manual finding the co-ordinates.
Thanks
#11
Posted 30 August 2015 - 03:44 AM
Martin
#12
Posted 30 August 2015 - 05:10 AM
Brace_2011, on 30 August 2015 - 03:44 AM, said:
Martin
That is correct. I can use two passenger views. One facing forward in one coach and one facing backwards. This will give me views looking left and right, with the parameters in place.
Come to think of it, does the RotationLimit parameter work ih the ENG/Wag files in OR. I'm pretty sure, 360 degrees is in force with any setting ?
Thanks
#13
Posted 30 August 2015 - 05:17 AM
#14
Posted 30 August 2015 - 06:22 AM
Brace_2011, on 30 August 2015 - 05:17 AM, said:
Martin
I will try for a short time on Plan C :rolleyes:
As most dedicated passenger shapes do not cover 360 degrees, does the "RotationLimit" parameter for the 'inside Passenger view' not function in OR?
Just need this confirmed before trying "Plan C"
Thanks