Elvas Tower: Air Brakes Result to NaN with Some Cars - Elvas Tower

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Air Brakes Result to NaN with Some Cars Rate Topic: -----

#1 User is offline   mirekkr 

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Posted 24 August 2015 - 04:03 PM

Hi guys,
with X3222, I've found a strange behavior with air brakes.
Included is a consist which uses default US engine (Dash9) and 43 US cars (US2HopperCar and US2FreightCement).
To reproduce the behavior, use this consist in Explore mode: just as you start you'll see a negative BrakePipe value, changing rapidly and resulting to a "Not-a-Number" after a while (picture included).
If you remove those US2FreightCement cars from the consist the problem goes away. Moreover: the more US2FreightCement cars you include, the faster you get the NaN issue.
I didn't notice this in previous versions of OR.
Any idea?

Thanks,
Mirek

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#2 User is offline   ATW 

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Posted 24 August 2015 - 05:29 PM

Fixed in x3224 due to some cars with no wheels or cars being to short messing with BP length.

#3 User is offline   mirekkr 

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Posted 25 August 2015 - 10:43 AM

I confirm that X3224 fixes it.
Thanks a lot!

Regards,
Mirek

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